Dungeon Crawl Stone Soup version 0.35-a0-266-gc7f2f74301 (webtiles) character file. Game seed: 6377886247951642964 223 vayu the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 11, 2026. Slain by a killer bee (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:55 (2658 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 2658, Time: 00:03:56 Health: 0/28 AC: 4 Str: 4 XL: 5 Next: 66% Magic: 4/14 EV: 11 Int: 25 God: Gold: 94 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . (50%) f - +0 sling (flame) rCold + . . (50%) b - orb {Attunement} rNeg + . . (50%) e - +2 robe "Hedi" {^Contam rF+ rC+ Archmagi} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ a - ring of flight HPRegen 0.24/turn d - ring of positive energy MPRegen 0.28/turn %: archmagi @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons f - a +0 sling of flaming (weapon) Armour b - an orb of attunement (worn) e - the +2 robe "Hedi" (worn) {^Contam rF+ rC+ Archmagi} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Jewellery a - a ring of flight (worn) d - a ring of positive energy (worn) Scrolls s - a scroll of summoning t - 3 scrolls of teleportation {!d} f - a scroll of fear {!r} j - a scroll of poison {unknown} m - a scroll of torment {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic {!d} d - a potion of resistance {unknown} c - 3 potions of curing {!d} f - a potion of invisibility {unknown} L - 2 potions of lignification {!d!d} k - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.3 Conjurations + Level 2.7 Translocations + Level 2.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 16% 4 d - Fulminant Prism Conj/Alch 19% 3d10 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 58% 3-6/arc 4% 2 Sandblast Erth 18% 2d7 9% 1 Curse of Agony Necr 9% N/A 93% 5 Forge Phalanx Beetle Frge 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21297 Temple: D:4-7 Altars: Okawaru Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You take 5 HP, and have [17/28] HP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (65% to hit) You feel a surge of power! You focus your ray upon the killer bee. The searing ray hits the killer bee. The killer bee is almost dead. The searing ray hits the killer bee! The killer bee is heavily wounded. The searing ray hits the ufetubus! The ufetubus is almost dead. (Press . to maintain the ray.) The killer bee completely misses you. You encounter an ogre. It is wielding a +0 giant club. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [11/28] HP !!!!! HP Warning !!!!! You lose 1MP, and have [7/13] MP The searing ray hits the killer bee! You kill the killer bee! The searing ray hits the killer bee. The killer bee is severely wounded. The searing ray hits the ufetubus! You kill the ufetubus! The ogre shouts! The killer bee stings you. * * * LOW HITPOINT WARNING * * * You take 4 HP, and have [7/28] HP; You lose 1MP, and have [6/14] MP The searing ray misses the killer bee. x2; The killer bee barely misses you. The killer bee stings you but does no damage. You lose 1MP, and have [5/14] MP The searing ray hits the killer bee! You kill the killer bee! The searing ray hits the killer bee but does no damage. You finish channelling your searing ray. The killer bee stings you! You die... ### ..## #...# ##.... ####..# < ######...<# ....#.....y######### #.....O..y@....... #..#.ß#######ß..## ........#ß...ß .# ######.©#©.>._#. #..#ß...ß#..# #.ß####### .# #..$ ... # #### ### You could see an ogre and 2 killer bees. Vanquished Creatures 2 killer bees (D:4) An orc priest (D:3) 2 orc wizards (D:3) 4 adders 2 ufetubi (D:4) A dart slug (D:1) 6 orcs (D:3) A ribbon worm (D:2) 7 endoplasms 7 hobgoblins 4 quokkas 2 ball pythons 9 bats 2 frilled lizards 5 goblins 4 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 482 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 485 | D:1 | Learned a level 2 spell: Searing Ray 501 | D:1 | Reached skill level 1 in Translocations 730 | D:1 | Reached skill level 1 in Alchemy 1014 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1194 | D:2 | Identified the +2 robe "Hedi" {^Contam rF+ rC+ Archmagi} 1903 | D:3 | Reached XP level 4. HP: 19/24 MP: 9/12 1911 | D:3 | Reached skill level 5 in Conjurations 1961 | D:3 | Reached XP level 5. HP: 13/28 MP: 5/13 1976 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1981 | D:3 | Learned a level 4 spell: Fulminant Prism 2637 | D:4 | Found an iron altar of Okawaru. 2640 | D:4 | Found a transporter. 2655 | D:4 | Encountered an ogre 2658 | D:4 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, amcnicky_mini_rare_corridor_liquid, chequers_serial_rivers_large_b D:2: layout_loops_ring, kennysheep_nondescript D:3: layout_loops_corners, serial_bayou_lake_a D:4: layout_rooms, nicolae_overflow_prove_your_dedication, nicolae_gozag_seed_capital, glass_columns_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.7 Alchemy | 1 2 | 2.8 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 4 || 4 Cast: Magic Dart | 84 | 56 || 140 Searing Ray | 4 | 2 || 6 Iskenderun's Myst | | 1 || 1 Read: Identify | 2 | 1 || 3 Teleportation | 1 | || 1 Fear | 1 | || 1 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 16 | 17 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2701 | 2583 | 118 | 86 | 2132 | 4 | 675.2 | Dungeon | 2701 | 2583 | 118 | 86 | 2132 | 4 | 675.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:3: 943 daAuts D:2: 757 daAuts D:4: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+