Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15516292370686258191 129 van1298 the Conjurer (level 5, 0/33 HPs) *EXPLORE* Began as an Octopode Conjurer on Nov 20, 2025. Was a Believer of Vehumet. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:20:14 (3542 turns). van1298 the Conjurer (Octopode Conjurer) Turns: 3542, Time: 00:20:17 Health: 0/33 AC: 1 Str: 6 XL: 5 Next: 12% Magic: 0/9 EV: 12 Int: 23 God: Vehumet [**....] Gold: 261 SH: 0 Dex: 10 Spells: 5/9 levels left rFire . . . - Tentacles rCold . . . f - orb {mayhem} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: mayhem @: lethally poisoned (0 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 261 gold pieces. Inventory: Hand Weapons q - a +4 quarterstaff of chaos Armour f - an orb of mayhem (worn) r - a +0 cloak Wands o - a wand of paralysis (5) p - a wand of polymorph (5) Scrolls b - a scroll of amnesia {unknown} c - 3 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of poison {unknown} Potions a - 4 potions of magic g - 2 potions of brilliance {unknown} h - a potion of haste {unknown} i - a potion of curing {unknown} j - a potion of attraction {unknown} l - a potion of might {unknown} Talismans k - a serpent talisman Skills: * Level 1.0 Fighting + Level 0.4 Staves + Level 2.3 Dodging * Level 3.8 Stealth + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting * Level 4.6 Conjurations + Level 1.5 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Sandblast Erth 20% 2d7 6% 1 Q - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:3 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) You feel sick. The scorpion stings you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. You feel sick. You feel sick. The scorpion closely misses you. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you. You feel sick. The scorpion closely misses you. You feel sick. You feel sick. You are no longer poisoned. The scorpion stings you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) The scorpion stings you. You tentacle-slap the scorpion but do no damage. Your grab misses the scorpion. The scorpion is almost dead. You stop channelling your searing ray. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. Your grab misses the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... #.# #.# #.# #.# ..# #.# #.# #.# #@# #.# #s# #.# #f# #.# ############.## #.# #..........w..# #.# #..........#..# #.###.########.#..# #.##...######.....# ..................# You could see a sleepcap, a scorpion and a dart slug. Vanquished Creatures Crazy Yiuf (D:3) Ijyb (D:3) 4 adders A dart slug (D:1) A giant cockroach (D:1) 9 hobgoblins 3 jackals (D:2) 8 ball pythons 3 bats An endoplasm (D:2) 3 frilled lizards 6 goblins 4 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | van1298 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 6/17 MP: 5/5 272 | D:1 | Found a faded altar of an unknown god. 333 | D:1 | Prayed at the altar of an unknown god. 333 | D:1 | Became a worshipper of Vehumet 333 | D:1 | Reached * piety under Vehumet 333 | D:1 | Offered knowledge of Sandblast by Vehumet. 340 | D:1 | Learned a level 1 spell: Sandblast 362 | D:1 | Entered explore mode. 1089 | D:2 | Reached XP level 3. HP: 17/21 MP: 0/6 1616 | D:2 | Learned a level 2 spell: Searing Ray 1812 | D:2 | Reached skill level 1 in Earth Magic 1840 | D:2 | Reached ** piety under Vehumet 1841 | D:2 | Reached XP level 4. HP: 23/27 MP: 1/7 2182 | D:3 | Offered knowledge of Momentum Strike by Vehumet. 2480 | D:3 | Noticed Ijyb 2484 | D:3 | Paralysed by Ijyb for 5 turns 2496 | D:3 | Paralysed by Ijyb for 4 turns 2516 | D:3 | Paralysed by Ijyb for 2 turns 2523 | D:3 | Paralysed by Ijyb for 2 turns 2549 | D:3 | Paralysed by Ijyb for 4 turns 2557 | D:3 | Paralysed by Ijyb for 3 turns 2564 | D:3 | Paralysed by Ijyb for 4 turns 2595 | D:3 | Paralysed by Ijyb for 4 turns 2602 | D:3 | Paralysed by Ijyb for 2 turns 2613 | D:3 | Paralysed by Ijyb for 2 turns 2632 | D:3 | Paralysed by Ijyb for 2 turns 2638 | D:3 | Paralysed by Ijyb for 4 turns 2644 | D:3 | Paralysed by Ijyb for 3 turns 2660 | D:3 | Paralysed by Ijyb for 3 turns 2666 | D:3 | Paralysed by Ijyb for 5 turns 2677 | D:3 | Killed Ijyb 2906 | D:3 | Found Kusomayd's Distillery. 2960 | D:3 | Noticed Crazy Yiuf 3354 | D:3 | Killed Crazy Yiuf 3355 | D:3 | Reached skill level 1 in Fighting 3355 | D:3 | Reached XP level 5. HP: 33/33 MP: 1/9 3542 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_basic, minmay_puff D:3: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, feat_on_display, serial_shops, shop, minmay_unequal, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, trog_antimagical, mainiacjoe_ossuary_entry_find_the_door Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Earth Magic | 1 | 1.5 Fighting | 1 | 1.0 Staves | | 0.4 Dodging | | 2.3 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 35 | 14 || 49 Constrict | 13 | 2 || 15 Quarterstaff | 9 | || 9 Tentacles | 8 | 2 || 10 Punch | 1 | || 1 Cast: Magic Dart | 10 | || 10 Sandblast | 32 | || 32 Searing Ray | 8 | 30 || 38 Stab: Sleeping | 3 | || 3 Armour: Skin | 43 | 22 || 65 Dodge: Dodged | 32 | 14 || 46