utonium Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 23, D:1) a +0 club a goblin skeleton (3, 31, D:1) a +0 whip (9, 10, D:1) a jackal skeleton (12, 11, D:1) a +0 short sword (22, -9, D:1) a hobgoblin corpse (skeletalised by now) (25, 25, D:1) a frilled lizard skeleton (25, 38, D:1) a parchment of Swiftness (26, 23, D:1) a +0 spear (27, 45, D:1) a hobgoblin corpse (skeletalised by now) (28, 34, D:1) a +0 club (33, 25, D:1) a bat skeleton (35, 15, D:1) 2 flux baubles (40, 6, D:1) a +0 sling (47, -2, D:1) a +0 dagger a goblin skeleton (48, -2, D:1) a +0 dagger a goblin skeleton (48, 10, D:1) a staff of necromancy (50, 31, D:1) a +0 short sword 5 stones (52, 0, D:1) a rat skeleton (58, 0, D:1) a hobgoblin skeleton (59, 23, D:1) a rat skeleton (64, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Beliatokh's Armour Shoppe a +0 scale mail (52 gold) a +0 cloak (58 gold) a +0 plate armour (234 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) the +2 ring mail of a Billion Hells {Rampage rPois} (327 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. a +0 leather armour (26 gold) a +0 robe (11 gold) a +2 leather armour of poison resistance (208 gold) [Shop] Suti's Weapon Emporium 4 poisoned darts (24 gold) a +0 club (5 gold) a +0 dagger (20 gold) 2 throwing nets (60 gold) a +0 dagger (20 gold) a +0 demon blade (250 gold) a +0 club (5 gold) 3 boomerangs (60 gold) a +0 hand axe (30 gold) [Shop] Xac Zoikk's Armour Emporium a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (780 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +1 pair of boots of earth (344 gold) a +0 chain mail (78 gold) a +2 hat (208 gold) a +0 cloak (58 gold) a +0 robe (11 gold) (10, 13, D:2) a +0 robe a +0 short sword (12, 1, D:2) a +0 dagger (12, 9, D:2) a +0 club a +0 robe the human skeleton of Jessica (15, 1, D:2) an adder skeleton (16, 9, D:2) a maw talisman a +0 leather armour (19, -4, D:2) a +0 chain mail (27, -4, D:2) a +0 scale mail (31, 0, D:2) a +0 short sword of venom 3 stones a +0 club a kobold corpse (skeletalised by now) (37, -14, D:2) the +1 short sword "Vuiggoaz" {flame, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, -1, D:2) a +0 whip a hobgoblin skeleton a kobold skeleton (40, -1, D:2) a +0 club a kobold skeleton (40, 0, D:2) a frilled lizard skeleton a frilled lizard skeleton (44, -13, D:2) an adder corpse (skeletalised by now) (44, 13, D:2) a +0 falchion (50, -3, D:2) a +0 falchion (53, -4, D:2) a quokka corpse (skeletalised by now) (54, 1, D:2) a +0 hand axe (54, 4, D:2) a staff of conjuration (55, -5, D:2) the +5 mace of Subjectivity {spect, rC++ Str-3 SInv} rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (56, 4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, -20, D:3) a staff of conjuration (4, 1, D:3) a +0 dagger (4, 3, D:3) a sanguine talisman (16, -28, D:3) a +0 robe (16, -19, D:3) a +0 club (17, -28, D:3) a +0 club a goblin skeleton a ball python skeleton (18, -28, D:3) a +0 falchion (18, 0, D:3) an orb of glass (18, 6, D:3) an adder corpse (skeletalised by now) (18, 7, D:3) a hobgoblin corpse (skeletalised by now) (20, 6, D:3) a ball python corpse (skeletalised by now) (22, -10, D:3) a rat skeleton (24, -25, D:3) a +0 flail a +0 scale mail (24, -22, D:3) a +0 flail a +0 leather armour an orc skeleton (24, -11, D:3) a frilled lizard skeleton an adder skeleton (27, -11, D:3) a +0 club a +0 leather armour a +0 club a +1 trident of venom a boomerang a +0 ring mail an orc corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, -13, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 flail (34, -13, D:3) a +0 flail a +0 leather armour an orc skeleton (34, -10, D:3) a quokka skeleton (35, -23, D:3) a +0 mace (36, -15, D:3) a rat skeleton (37, -9, D:3) a +0 flail a +0 whip a +0 flail a +0 robe a +0 whip a gnoll corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (40, -27, D:3) 5 poisoned darts (41, -28, D:3) a +0 short sword Level 4 of the Dungeon (5, 1, D:4) a parchment of Ozocubu's Armour (45, -30, D:4) a +0 rapier