Dungeon Crawl Stone Soup version 0.35-a0-503-gc37fa3db4a (webtiles) character file. Game seed: 7343416724350888851 32267 utonium the Fencer (level 14, 0/108 (110) HPs) Began as a Formicid Monk on June 12, 2026. Was a High Priest of Cheibriados. Killed from afar by a mountainshell (15 damage) ... with a falling rubble ... on level 5 of the Lair of Beasts. The game lasted 00:16:51 (15369 turns). utonium the Fencer (Formicid Monk) Turns: 15369, Time: 00:16:52 HP: 0/108 (110) AC: 5 Str: 30 XL: 14 Next: 1% MP: 23/23 EV: 19 Int: 23 God: Cheibriados [*****.] Gold: 949 SH: 0 Dex: 33 Spells: 13/13 levels left rFire . . . (100%) a - +2 long sword (elec) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) i - +0 troll leather armour rPois . (100%) d - +0 cloak rElec . (100%) f - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will +.... j - amulet "Zaemor" {Wildshape Slay+3 Stlth+} Stlth ++ h - ring of flight HPRegen 1.18/turn g - +4 ring of slaying MPRegen 0.18/turn %: no passive effects @: flying, glowing, studying Earth Magic, lightly drained, very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%), Renounce Religion (0%), Bend Time (0%), Temporal Distortion (0%), Slouch (1%), Step From Time (9%) You were on level 5 of the Lair of Beasts. You worshipped Cheibriados. Cheibriados was extremely pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Sewer and Bailey. You collected 949 gold pieces. Inventory: Hand Weapons a - a +2 long sword of electrocution (weapon) b - the +3 halberd "Zaubbut" {flame, *Noise rElec Dex+5} (You found it on level 7 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. l - a +0 great sword of protection Missiles k - 26 javelins (quivered) m - a curare-tipped dart Armour c - an orb of light (worn) d - a +0 cloak (worn) f - a +0 pair of gloves (worn) i - a +0 troll leather armour (worn) Jewellery e - an amulet of wildshape g - a +4 ring of slaying (worn) h - a ring of flight (worn) j - the amulet "Zaemor" (worn) {Wildshape Slay+3 Stlth+} (You found it on level 5 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. n - a ring of protection from fire o - an amulet of reflection p - a ring of resist corrosion Wands c - a wand of roots (12) e - a wand of paralysis (15) f - a wand of mindburst (17) d - a wand of digging (10) Scrolls a - 6 scrolls of enchant armour h - 6 scrolls of blinking {unknown} S - a scroll of silence e - 7 scrolls of teleportation {unknown} j - 2 scrolls of immolation {unknown} k - 2 scrolls of fear {unknown} l - a scroll of summoning {unknown} m - 4 scrolls of fog {unknown} n - 5 scrolls of amnesia {unknown} o - 2 scrolls of enchant weapon {unknown} p - a scroll of poison r - a scroll of revelation N - a scroll of noise d - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia h - 4 potions of haste g - 2 potions of magic C - 4 potions of cancellation M - a potion of mutation w - a potion of heal wounds i - a potion of invisibility c - 2 potions of curing B - 2 potions of berserk rage b - a potion of brilliance m - 3 potions of might L - 2 potions of lignification f - 2 potions of attraction {unknown} p - a potion of resistance {unknown} Skills: - Level 10.2 Fighting * Level 15.8 Long Blades + Level 7.7 Throwing + Level 6.9 Dodging + Level 12.0 Invocations You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 17% 1 Sandblast Erth 0% 2d4 17% 1 Shock Conj/Air 0% 1d3 17% 1 Summon Small Mammal Summ 0% N/A 17% 1 Construct Spike Launche Frge 0% 2d3 26% 2 Jinxbite Hex 0% 2d2 26% 2 Mercury Arrow Conj/Alch 0% 2d5 26% 2 Momentum Strike Conj/Tloc 0% 3d8 26% 2 Static Discharge Conj/Air 0% 3-3/arc 26% 2 Sublimation of Blood Necr 0% N/A 26% 2 Frozen Ramparts Ice 0% 1d1 45% 3 Stone Arrow Conj/Erth 0% 3d7 45% 3 Tukima's Dance Hex 0% N/A 45% 3 Vampiric Draining Necr 0% 2d6 45% 3 Forge Lightning Spire Air/Frge 0% 3d4 86% 4 Leda's Liquefaction Alch/Erth 0% N/A 86% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 99% 5 Bombard Conj/Erth 0% 9d1 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 39167 Temple (1/1) D:4 Zot: 8916 Lair (5/5) D:9 Zot: 30598 Shoals (0/4) Lair:2 Slime (0/5) Lair:5 Orc (0/2) D:10 Sewer (visited) Bailey (visited) Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 ( Annotations: D:4 2 transporters D:5 2 runed translucent doors D:8 Sprozz Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You slash the elephant! The elephant is almost dead. The elephant tramples you! You are shoved backwards! The elephant closely misses you. You hit the elephant but do no damage. The elephant is almost dead. You hit the elephant. Lightning courses through the elephant!! You kill the elephant! Cheibriados appreciates the change of pace. Throw: 26 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. Throw: 26 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The mountainshell fractures the ground with its footsteps. The falling rubble hits you!! * * * LOW HITPOINT WARNING * * * The mountainshell fractures the ground with its footsteps. The falling rubble hits you!! * * * LOW HITPOINT WARNING * * * You feel much better. You slice the mountainshell!! The mountainshell is moderately wounded. The pile of debris collapses into dust. x7 The mountainshell fractures the ground with its footsteps. The falling rubble hits you!! * * * LOW HITPOINT WARNING * * * You completely miss the mountainshell. The mountainshell is moderately wounded. The pile of debris collapses into dust. x5 You slice the mountainshell!! The mountainshell is almost dead. The mountainshell fractures the ground with its footsteps. The falling rubble hits you! You die... Cheibriados appreciates the motionlessness of death. .#.#.##.......................... ##..#..........................Y. ................Δ................ ............####.Δ.Δζ........