Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 707554016720682871 24 utonium the Slasher (level 3, 0/29 (30) HPs) Began as a Formicid Monk on Mar 7, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (910 turns). utonium the Slasher (Formicid Monk) Turns: 910, Time: 00:00:57 HP: 0/29 (30) AC: 2 Str: 15 XL: 3 Next: 15% MP: 3/3 EV: 12 Int: 9 God: Gold: 76 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 5 javelins Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - 2 potions of might {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 3.6 Fighting * Level 3.7 Long Blades + Level 0.6 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You barely miss the adder. You feel sick. The adder barely misses you. x2 You hit the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. The adder misses you. The adder closely misses you. You slash the adder! The adder is severely wounded. The adder bites you. You die... $.............. ............... ............... ...........[... ............., ..........# .# ......†...##### ## ####..# #######........ .. ..#..#### #@#####........ .#####.#......###Sr........... .#.....#...##.# #............. ............#.###............. .#.#........#.........<....... ............#................. .#.###......#................. .#.# ####...#................. .#.######...#......###....... You could see an adder and a rat. Vanquished Creatures An adder (D:2) A hobgoblin (D:1) 2 quokkas A ball python (D:1) 3 bats An endoplasm (D:1) 5 goblins 4 kobolds 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | utonium the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 905 | D:2 | Reached XP level 3. HP: 7/29 MP: 3/3 910 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 61 Melee: Falchion || 61 Ability: Dig || 1 Stab: Sleeping || 1 Armour: Robe || 39 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 918 | 839 | 79 | 0 | 685 | 2 | 459.0 | Dungeon | 918 | 839 | 79 | 0 | 685 | 2 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 169 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+