Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 4994222530844463579 33 utonium the Slasher (level 3, 0/28 (30) HPs) Began as a Formicid Monk on Mar 7, 2026. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:00 (850 turns). utonium the Slasher (Formicid Monk) Turns: 850, Time: 00:01:01 HP: 0/28 (30) AC: 3 Str: 15 XL: 3 Next: 47% MP: 3/3 EV: 12 Int: 9 God: Gold: 39 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +10 falchion of Galil {venom, rElec Will+} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 cloak rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -7), glowing, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - the +10 falchion of Galil (weapon) {venom, rElec Will+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 cloak (worn) Scrolls c - 2 scrolls of vulnerability {unknown} i - 3 scrolls of identify e - a scroll of enchant armour {unknown} I - 3 scrolls of immolation Potions a - a potion of ambrosia c - a potion of curing r - a potion of resistance d - a potion of brilliance {unknown} f - 2 potions of attraction {unknown} j - 2 potions of berserk rage {unknown} k - a potion of heal wounds {unknown} l - 2 potions of moonshine {unknown} Skills: + Level 3.8 Fighting * Level 3.9 Long Blades - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Airstrike Air 0% 2d(0-16) 99% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You open the door. There is an open door here. You open the door. You encounter a frilled lizard. The frilled lizard hisses angrily. Found a whip and 3 gold pieces. A frilled lizard is nearby! There is an open door here. The frilled lizard bites you. You slash the frilled lizard! You kill the frilled lizard! No target in view! You encounter Sigmund the Dreaded. He is wielding a +1 scythe of venom. Sigmund shouts! Sigmund casts a spell at you. The magic dart hits you! You extend your mandibles. You dig through the rock wall. You feel drained. You barely miss Sigmund. Sigmund hits you with a +1 scythe of venom. You are poisoned. You slash Sigmund! Sigmund is poisoned. Sigmund is moderately wounded. You feel very sick. Sigmund hits you with a +1 scythe of venom. You are more poisoned. You barely miss Sigmund. Sigmund is moderately wounded. You feel very sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss Sigmund. Sigmund is moderately wounded. You feel very sick. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ############## .............# ##### .............# ....# ...$.........# # ....# ............)##.#### ....# ..@................. ....########## #........#.##.# ....##>......# ###........#.##.# ....##...###.###@#........#.##.# ....##.#.........@###'#####.##.## ....##.##..#.#.##.###.#####.##... †....#..#....#.##..............## .....#..##....................... .....#..###....###########..##### ...†.............# #........#..# .....#.........#####+##.#......# .....#..##.....###....#........## You could see Sigmund (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 quokkas 2 ball pythons (D:2) 3 bats 3 endoplasms 6 frilled lizards 3 goblins (D:2) 2 kobolds (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | utonium the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 204 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 570 | D:2 | Found a faded altar of an unknown god. 604 | D:2 | Identified the +10 falchion of Galil {venom, rElec Will+} 658 | D:2 | Reached XP level 3. HP: 28/30 MP: 3/3 838 | D:2 | Encountered Sigmund 850 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dolorous_arrival_somebody's_watching_me, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_blasted, minmay_stone_trees_small, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 57 Melee: Falchion || 57 Ability: Dig || 1 Read: Identify || 2 Armour: Robe || 33 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 857 | 840 | 17 | 10 | 636 | 2 | 428.5 | Dungeon | 857 | 840 | 17 | 10 | 636 | 2 | 428.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 512 daAuts D:2: 344 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+