utonium Level 1 of the Dungeon (2, 2, D:1) a +0 dagger 2 stones a hobgoblin skeleton a kobold skeleton a ball python skeleton (3, -5, D:1) a +0 dagger (25, 3, D:1) a frilled lizard skeleton (38, 32, D:1) a +0 short sword a stone (39, 10, D:1) a +0 hand axe (39, 20, D:1) a bat corpse (skeletalised by now) (40, 8, D:1) a ball python corpse (skeletalised by now) (40, 10, D:1) a +0 robe (46, 21, D:1) a hobgoblin corpse (skeletalised by now) (49, 24, D:1) a rat corpse (skeletalised by now) (59, 2, D:1) a +0 spear Level 2 of the Dungeon [Shop] Uputem's Antique Weapon Emporium a +3 quarterstaff of rebuke (506 gold) a +0 trident (80 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +0 vampiric falchion (253 gold) (4, 9, D:2) a rat corpse (skeletalised by now) (9, 18, D:2) a +0 flail 2 poisoned darts (14, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (20, 30, D:2) a +0 club (21, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 34, D:2) a +0 scale mail (41, 9, D:2) a rat corpse (skeletalised by now) (46, 15, D:2) 6 poisoned darts (49, -3, D:2) a +0 spear (51, 5, D:2) a +0 whip 5 stones (52, -7, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Runaryfre's Assorted Antiques a lightning rod (4/4) (1040 gold) a sack of spiders (1040 gold) a sack of spiders (1040 gold) a +1 antimagic battleaxe (962 gold) a +0 quarterstaff (130 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1430 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 sling (39 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (8, -11, D:3) the +1 leather armour "Keinarph" {rElec rF- rC+ rN++} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (8, -4, D:3) a +0 trident (16, -5, D:3) a +0 mace (24, -36, D:3) a +0 mace (25, -3, D:3) a +0 trident (27, 6, D:3) a +0 dagger (28, 7, D:3) a frilled lizard corpse (skeletalised by now) (28, 21, D:3) a hobgoblin corpse (skeletalised by now) (29, -4, D:3) a +0 robe (29, 20, D:3) a +0 sling a +0 dagger (33, -17, D:3) a hobgoblin skeleton (39, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, -29, D:3) a +0 morningstar (41, -7, D:3) a +0 whip (41, -6, D:3) a +0 ring mail (43, -17, D:3) a quill talisman (43, 2, D:3) a +0 club a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (0, 9, D:4) a +0 robe (5, 2, D:4) a hound corpse an adder corpse (6, 8, D:4) a +0 dagger (7, 2, D:4) a +0 dagger a +0 scale mail (9, 2, D:4) 16 gold pieces a +0 club a +0 whip a +0 ring mail an orc corpse (10, -3, D:4) 16 gold pieces (10, 2, D:4) a +0 dagger a +0 robe (15, 3, D:4) a potion of lignification (20, 5, D:4) a potion of attraction (22, 13, D:4) a wand of roots (8) (24, -1, D:4) a scroll of fear (30, 16, D:4) 11 gold pieces