utonium Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 6, D:1) a quokka skeleton (6, 9, D:1) a +0 dagger (7, -10, D:1) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (19, -11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -18, D:1) a parchment of Vhi's Electric Charge (24, 4, D:1) a jackal skeleton (25, 5, D:1) a jackal skeleton (27, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, -7, D:1) a +0 whip (36, 16, D:1) a quokka skeleton a hobgoblin skeleton (37, 17, D:1) a ball python skeleton (39, 34, D:1) a +0 club (42, 38, D:1) a +0 short sword 5 stones (43, 34, D:1) a bat corpse (skeletalised by now) (45, -3, D:1) 4 stones (46, 24, D:1) a frilled lizard corpse (skeletalised by now) (47, -3, D:1) 6 stones (48, 25, D:1) a quokka skeleton (52, 4, D:1) a +0 spear (58, -4, D:1) a +0 club (60, -4, D:1) a +0 robe Level 2 of the Dungeon [Shop] Tirev Temn's Armour Shoppe the +0 pair of boots "Honefur" {rElec Will+ Str+3 Stlth+} (365 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 buckler (181 gold) a +0 ring mail (44 gold) a +2 robe of willpower (196 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) (0, 0, D:2) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 club an orc skeleton (1, -1, D:2) a +0 flail (8, 5, D:2) a +0 club (11, 13, D:2) a +0 robe (13, 25, D:2) a +0 spear (17, 17, D:2) a rat corpse (skeletalised by now) (19, -1, D:2) a +0 whip (19, 19, D:2) a +0 club (20, 6, D:2) a +0 spear (20, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -2, D:2) a +0 dagger (22, 21, D:2) a +0 whip (23, -9, D:2) a bat skeleton (23, -3, D:2) a +0 sling (23, 30, D:2) 2 darts of disjunction (24, 23, D:2) a +2 war axe of flaming (25, 30, D:2) a +0 short sword (27, 21, D:2) a +0 quarterstaff (31, 12, D:2) an adder skeleton (40, -15, D:2) a +0 short sword (46, -6, D:2) an adder skeleton Level 3 of the Dungeon (1, -2, D:3) a staff of alchemy (4, -8, D:3) a +0 scale mail (6, 23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 24, D:3) a +0 club an orc corpse (skeletalised by now) (7, 7, D:3) 6 boomerangs (7, 25, D:3) a +0 whip an orc corpse (skeletalised by now) (10, 1, D:3) a rat skeleton (13, 8, D:3) a +1 dagger of draining 3 stones a kobold skeleton (13, 27, D:3) 3 flux baubles (16, 19, D:3) 3 poisoned darts 3 boomerangs (18, -8, D:3) a ball python skeleton (24, 19, D:3) a +0 club (30, -12, D:3) a spore talisman (33, -9, D:3) a bat skeleton (33, -7, D:3) an adder skeleton (38, -3, D:3) a +0 leather armour (46, -9, D:3) the +7 hand axe "Keopus" {heavy, *Slow rF+ rN++ Dex+4} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (49, -8, D:3) a ball python corpse (skeletalised by now) (49, -4, D:3) a +0 hand axe a +0 leather armour (50, -7, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, -4, D:3) an adder corpse (skeletalised by now) (52, 0, D:3) a jackal corpse (skeletalised by now) (52, 1, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (2, 0, D:4) an iguana corpse (23, 6, D:4) a staff of conjuration (28, 12, D:4) 2 curare-tipped darts