Dungeon Crawl Stone Soup version 0.35-a0-1239-g84f435329a (webtiles) character file. Game seed: 13515903847895981088 216 upsid the Shooter (level 5, -1/38 HPs) Began as a Coglin Hunter on Oct 6, 2026. Slain by a gnoll bouda ... wielding a +0 club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:02 (2680 turns). upsid the Shooter (Coglin Hunter) Turns: 2680, Time: 00:02:03 Health: -1/38 AC: 5 Str: 11 XL: 5 Next: 92% Magic: 5/5 EV: 11 Int: 9 God: Gold: 168 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Thatsani} rCold . . . (100%) c - +0 sling {Ramón} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Thatsani} c - a +0 sling (offhand) {Ramón} Armour b - a +0 leather armour (worn) d - a +1 cloak (worn) e - +0 shadow dragon scales Scrolls s - a scroll of butterflies r - 2 scrolls of revelation I - 2 scrolls of immolation t - 2 scrolls of teleportation i - 2 scrolls of identify p - 2 scrolls of poison Potions d - a potion of curing {unknown} a - a potion of ambrosia k - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} n - a potion of attraction {unknown} p - a potion of haste {unknown} f - a potion of resistance {unknown} j - a potion of brilliance {unknown} q - a potion of might {unknown} s - a potion of magic {unknown} Skills: - Level 2.0 Fighting * Level 6.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 47% 1 Poisonous Vapours Alch/Air 0% 1d1 47% 1 Searing Ray Conj 0% 2d4 63% 2 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll hits you from afar with a +0 spear. Fire: a) +2 sling {Thatsani} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! The gnoll barely misses you. Fire: a) +2 sling {Thatsani} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Thatsani} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is almost dead. Your attacks no longer feel as feeble. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The gnoll closely misses you. The gnoll bouda hits you with a +0 club! You die... ########..........##.. # #.....##...##....###.. #.#.###.#............... .##.#..................... ...............##.#.#.###. ###.#...###.#..#....)..... #.....#.#..##.....#### .....#.#.#.#......#..# ....#.#..@..#..#.###..# #####.###ğ#.#..#.# #..# # #ğ### # ğ@ğ #.g## .... .#.)# .#..# . #... You could see Edmund, a gnoll bouda, 3 gnolls and a hobgoblin. Vanquished Creatures An ogre (D:3) An orc priest (D:4) An adder (D:3) 2 gnolls (D:4) A shadow imp (D:4) A dart slug (D:4) A ribbon worm (D:2) 5 endoplasms 11 hobgoblins 3 orcs 5 quokkas 11 ball pythons 4 bats 3 frilled lizards 6 goblins 7 kobolds 11 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 118 | D:1 | Reached skill level 4 in Ranged Weapons 212 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 471 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1904 | D:3 | Encountered an ogre 1910 | D:3 | Killed an ogre 1911 | D:3 | Reached skill level 5 in Ranged Weapons 1911 | D:3 | Reached XP level 4. HP: 24/33 MP: 4/4 1911 | D:3 | Reached XP level 5. HP: 28/38 MP: 5/5 1952 | D:3 | Found a broken altar of Ashenzari. 2482 | D:4 | Reached skill level 6 in Ranged Weapons 2660 | D:4 | Encountered Edmund 2680 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_forest, infiniplex_forest_3_way, infiniplex_forest_straight_5, infiniplex_forest_clump_diagonal, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_lined_corner D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_ashenzari_crystal_shattered D:4: layout_basic, minivault_1, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 196 | 96 || 292 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Revelation | 1 | || 1 Poison | 1 | || 1 Amnesia | | 1 || 1 Armour: Leather armour | 9 | 9 || 18 Dodge: Dodged | 6 | 9 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2709 | 2516 | 193 | 0 | 2204 | 4 | 677.2 | Dungeon | 2709 | 2516 | 193 | 0 | 2204 | 4 | 677.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 998 daAuts D:2: 803 daAuts D:3: 665 daAuts D:4: 242 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+