Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 17875782339862272670 125 upsid the Shooter (level 5, -1/38 HPs) Began as a Coglin Hunter on July 20, 2026. Shot with a bolt by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:45 (2173 turns). upsid the Shooter (Coglin Hunter) Turns: 2173, Time: 00:01:45 Health: -1/38 AC: 4 Str: 12 XL: 5 Next: 9% Magic: 5/5 EV: 11 Int: 8 God: Gold: 185 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Manveen} rCold + . . (50%) c - +0 sling {Imanvir} rNeg . . . (100%) d - +1 leather armour of Qech {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Manveen} b - the +2 morningstar of Ceehal {antimagic, Fly Str-2 Int+5} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. c - a +0 sling (offhand) {Imanvir} Armour d - the +1 leather armour of Qech (worn) {rC+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. It cannot be enchanted further. Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - a scroll of immolation {unknown} l - 2 scrolls of poison {unknown} m - 3 scrolls of silence {unknown} n - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} Potions d - 2 potions of might {unknown} f - 2 potions of heal wounds {unknown} j - 5 potions of moonshine B - a potion of berserk rage k - a potion of attraction {unknown} o - a potion of mutation {unknown} p - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting * Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 63% 2 Scorch Fire 0% 2d5 63% 2 Hailstorm Conj/Ice 0% 3d5 86% 3 Swiftness Air 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is a stone staircase leading up here. You encounter a centaur. It is wielding a +0 arbalest and carrying a +0 shortbow. The centaur leaves your sight. No target in view! A centaur comes into view. The centaur shouts! The centaur shoots a bolt. The bolt hits you! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur shoots a bolt. The bolt closely misses you. The centaur shoots a bolt. The bolt hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots a bolt. The bolt misses you. The centaur shoots a bolt. The bolt closely misses you. The centaur shoots a bolt. The bolt closely misses you. Fire: a) +2 sling {Manveen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 arbalest and carrying a +0 shortbow (lightly wounded, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Manveen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 arbalest and carrying a +0 shortbow (lightly wounded, 74% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots a bolt. The bolt hits you. You die... ##.## ##...##### ######c......... #.........#####. #######.######.## #.......c.# #.# #.#####.#.# #.# #.# #.#.# ##+## #.# ###.#@###...## #.###...#.##.....## #.##..###.#.......## ######.#...###..........# .........................+ #########...####.........# ###<.# ##.......## #....# ##.....## #.#### ##...## You could see a centaur. Vanquished Creatures A clockroach (D:4) 4 adders A dart slug (D:2) An orc (D:2) 4 endoplasms 11 hobgoblins 3 jackals 4 quokkas 7 ball pythons 6 bats 5 frilled lizards 9 goblins 7 kobolds 7 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached skill level 4 in Ranged Weapons 132 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 332 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 663 | D:2 | Identified the +1 leather armour of Qech {rC+} 935 | D:2 | Found a faded altar of an unknown god. 995 | D:2 | Reached skill level 5 in Ranged Weapons 1003 | D:2 | Identified the +2 morningstar of Ceehal {antimagic, Fly | Str-2 Int+5} 1093 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 2104 | D:4 | Reached XP level 5. HP: 37/38 MP: 5/5 2158 | D:4 | Encountered a centaur 2173 | D:4 | Shot with a bolt by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_small, infiniplex_forest_lined_4_way, infiniplex_forest_straight_2, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, darby_raucous_goblin_parties D:2: layout_basic, ebering_ecumenical_altar_webs, hangedman_decor_clover_reticule, minmay_small_reverse_x D:3: layout_loops_cross, serial_bayou_pond_e D:4: layout_loops_corners, lemuel_doored_altar, uniq_menkaure, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 170 | 88 || 258 Armour: Leather armour | 2 | 8 || 10 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2201 | 2018 | 183 | 0 | 1717 | 4 | 550.2 | Dungeon | 2201 | 2018 | 183 | 0 | 1717 | 4 | 550.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 840 daAuts D:3: 672 daAuts D:1: 592 daAuts D:4: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+