Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 14336410353840922334 487 upsid the Shooter (level 7, -16/50 HPs) Began as a Coglin Hunter on July 20, 2026. Demolished by a two-headed ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:01:55 (3076 turns). upsid the Shooter (Coglin Hunter) Turns: 3076, Time: 00:01:56 Health: -16/50 AC: 5 Str: 11 XL: 7 Next: 13% Magic: 7/7 EV: 11 Int: 9 God: Gold: 230 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Hidetaka} rCold . . . (100%) c - +0 sling {Gustavo} rNeg . . . (100%) b - +0 leather armour rPois . (100%) d - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hidetaka} c - a +0 sling (offhand) {Gustavo} Missiles e - a throwing net Armour b - a +0 leather armour (worn) d - a +1 helmet (worn) Wands p - a wand of polymorph (15) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - 3 scrolls of fear {unknown} h - a scroll of poison {unknown} l - a scroll of acquirement {unknown} m - a scroll of enchant weapon {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of noise {unknown} y - 3 scrolls of vulnerability {unknown} Potions d - a potion of invisibility {unknown} f - 4 potions of curing {unknown} j - 2 potions of magic {unknown} k - a potion of resistance {unknown} n - a potion of might {unknown} o - a potion of berserk rage {unknown} p - 3 potions of heal wounds {unknown} q - 2 potions of attraction {unknown} Skills: - Level 2.0 Fighting * Level 7.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 47% 1 Grave Claw Necr 0% 2d7 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Passwall Erth 0% N/A 85% 3 Teleport Other Tloc 0% N/A 85% 3 Vampiric Draining Necr 0% 2d6 85% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Wu Jian Xom Yredelemnul Zin Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet completely misses the two-headed ogre. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# .. #.# .. #.# #. #####.# #. #....># #. #.##### #. #.# #O###########.# #.@...........# ############### You could see a two-headed ogre. Vanquished Creatures A black bear (D:4) A phantom (D:5) A scorpion (D:4) A jelly (D:4) A clockroach (D:3) An orc wizard (D:5) 4 gnolls (D:3) 8 adders 3 dart slugs 12 orcs 6 endoplasms 6 hobgoblins 3 jackals (D:2) 2 quokkas (D:4) 6 ball pythons 4 bats 8 frilled lizards 5 goblins 7 kobolds 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 367 | D:1 | Reached skill level 4 in Ranged Weapons 367 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 935 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1160 | D:3 | Reached skill level 5 in Ranged Weapons 1160 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1345 | D:3 | Found a white marble altar of Elyvilon. 1345 | D:3 | Encountered a red devil 1345 | D:3 | Encountered a vampire 1346 | D:3 | Encountered a wraith 1429 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1631 | D:3 | Found a shimmering altar of Xom. 1775 | D:3 | Reached skill level 6 in Ranged Weapons 1916 | D:3 | Found an ornate altar of the Wu Jian Council. 1925 | D:3 | Found a transporter. 2056 | D:4 | Found a basalt altar of Yredelemnul. 2250 | D:4 | Encountered a black bear 2257 | D:4 | Killed a black bear 2258 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2275 | D:4 | Found a broken altar of Ashenzari. 2431 | D:4 | Found a glowing silver altar of Zin. 2507 | D:4 | Reached skill level 7 in Ranged Weapons 2932 | D:5 | Entered Level 5 of the Dungeon 3009 | D:5 | Reached XP level 7. HP: 38/50 MP: 7/7 3069 | D:5 | Encountered a two-headed ogre 3076 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, nrook_mini_backslash, minivault_27 D:2: layout_rooms D:3: minmay_spotlight, layout_basic, nicolae_elyvilon_pacification_demonstration, nicolae_overflow_prove_your_dedication, mainiacjoe_overflow_boulevard D:4: layout_rooms, mainiacjoe_overflow_six_doors_small, nicolae_ashenzari_temple_of_vision, mainiacjoe_overflow_alcove_2, serial_bayou, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_shore_a D:5: layout_basic, nicolae_overflow_streaming_green_lines, minmay_temple_entry_crystal_x, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 132 | 240 | 14 || 386 Armour: Leather armour | 16 | 14 | 3 || 33 Dodge: Dodged | 6 | 14 | || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3151 | 2764 | 387 | 0 | 2375 | 5 | 630.2 | Dungeon | 3151 | 2764 | 387 | 0 | 2375 | 5 | 630.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 975 daAuts D:3: 878 daAuts D:1: 793 daAuts D:2: 358 daAuts D:5: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+