Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 8025101163285668488 2893 upsid the Skirmisher (level 9, -11/61 HPs) Began as a Coglin Hunter on July 20, 2026. Killed from afar by a gnoll sergeant (20 damage) ... with a bolt of light ... on level 7 of the Dungeon. The game lasted 00:04:58 (6149 turns). upsid the Skirmisher (Coglin Hunter) Turns: 6149, Time: 00:04:59 Health: -11/61 AC: 5 Str: 12 XL: 9 Next: 77% Magic: 9/9 EV: 11 Int: 8 God: Gold: 448 SH: 0 Dex: 22 Spells: 8/8 levels left rFire . . . (100%) g - +1 hand cannon (freeze) {Margit} rCold . . . (100%) a - +2 sling {Zola} rNeg . . . (100%) b - +0 leather armour rPois . (100%) e - +0 helmet rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth + HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: confused, ambrosia-drunk, blinded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, wild magic 1, lucky 1 a: Invent Gizmo (0%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 448 gold pieces. Inventory: Hand Weapons a - a +2 sling (offhand) {Zola} c - a +0 sling {Mizue} g - a +1 hand cannon of freezing (weapon) {Margit} Missiles d - a throwing net Armour b - a +0 leather armour (worn) e - a +0 helmet (worn) f - a +0 cloak (worn) Wands p - a wand of polymorph (22) c - a wand of roots (9) Scrolls a - 3 scrolls of enchant armour p - 2 scrolls of poison t - 2 scrolls of teleportation Potions v - a potion of moonshine B - a potion of berserk rage b - 2 potions of brilliance C - a potion of cancellation p - a potion of haste {unknown} e - a potion of enlightenment i - a potion of invisibility Skills: - Level 2.0 Fighting * Level 12.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 58% 1 Soul Splinter Necr 0% N/A 58% 1 Jinxbite Hex 0% 2d2 71% 2 Lesser Beckoning Tloc 0% N/A 71% 2 Mercury Arrow Conj/Alch 0% 2d5 71% 2 Gloom Hex/Necr 0% N/A 90% 3 Launch Clockwork Bee Frge 0% N/A 90% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 90% 3 Stone Arrow Conj/Erth 0% 3d7 90% 3 Summon Ice Beast Ice/Summ 0% N/A 90% 3 Teleport Other Tloc 0% N/A 90% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ru Vehumet Wu Jian The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your spells are a little harder to cast, but a little more powerful. You discover slightly more artefacts. Message History The slug freezes the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant zaps a wand. The bolt of light hits you!! You are blinded for an even longer time. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: g) +1 hand cannon (freeze) {Margit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and carrying a wand of light (severely wounded, 42% to hit at this distance) You shoot a sling bullet. The sling bullet barely misses the gnoll sergeant. You shoot a slug. The slug barely misses the gnoll sergeant. You encounter a gnoll. It is wielding a +0 flail and quivering a throwing net. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The gnoll sergeant zaps a wand. The bolt of light hits you!! You are blinded for an even longer time. You die... ≈≈ .##. #≈. ...## # ≈≈.. #...##.# ..##......# #ğ.#...#..# #.#ğ.)..) #.#..).# #. #...ℓ@##.... ###..ζℓ...... #.)......##.# #.#.##..## #.#.# ..# #<#.# ..# #.#.# ..# #.#.# ..# #.#>. You could see a gnoll sergeant and a gnoll. Vanquished Creatures Sprozz (D:7) Grinder (D:5) Menkaure (D:6) 2 kobold geomancers An ice beast (D:5) A sky beast (D:6) 4 black bears 2 ogres A phantom (D:5) 2 kobold brigands A bullfrog (D:6) 3 scorpions 2 howler monkeys 2 bombardier beetles A jelly (D:6) 3 orc priests 3 hounds Crazy Yiuf (D:5) A sleepcap (D:4) 2 clockroaches 6 iguanas 4 gnolls (D:5) 12 adders A shadow imp (D:5) A white imp (D:6) 2 ufetubi (D:6) A ribbon worm (D:3) 4 hobgoblins 2 jackals (D:4) 9 orcs 5 quokkas 6 ball pythons 4 bats 7 endoplasms 6 goblins 13 kobolds 4 rats (D:2) 122 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 308 | D:1 | Reached skill level 4 in Ranged Weapons 308 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 866 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 915 | D:2 | Identified the +5 dagger "Xayrumiz" {protect, *Rage rN+ | rCorr Str+3} 1665 | D:3 | Encountered a kobold geomancer 1678 | D:3 | Killed a kobold geomancer 1679 | D:3 | Reached skill level 5 in Ranged Weapons 1679 | D:3 | Reached XP level 4. HP: 28/33 MP: 4/4 1679 | D:3 | Reached XP level 5. HP: 33/38 MP: 5/5 1904 | D:3 | Reached skill level 6 in Ranged Weapons 2345 | D:4 | Reached XP level 6. HP: 41/44 MP: 6/6 2478 | D:4 | Reached skill level 7 in Ranged Weapons 2639 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 2828 | D:4 | Reached skill level 8 in Ranged Weapons 3512 | D:4 | Found a sacrificial altar of Ru. 3521 | D:4 | Found an ornate altar of the Wu Jian Council. 3563 | D:5 | Entered Level 5 of the Dungeon 3762 | D:5 | Reached XP level 8. HP: 24/56 MP: 8/8 3766 | D:5 | Reached skill level 9 in Ranged Weapons 3927 | D:5 | Found a glowing golden altar of the Shining One. 3961 | D:5 | Encountered Grinder 3962 | D:5 | Paralysed by Grinder for 5.5 turns 3988 | D:5 | Killed Grinder 4501 | D:5 | Found a radiant altar of Vehumet. 4522 | D:5 | Reached skill level 10 in Ranged Weapons 4855 | D:5 | Encountered Crazy Yiuf 4905 | D:5 | Killed Crazy Yiuf 5140 | D:6 | Encountered Menkaure 5147 | D:6 | Killed Menkaure 5148 | D:6 | Reached XP level 9. HP: 61/61 MP: 9/9 5161 | D:6 | Reached skill level 11 in Ranged Weapons 6010 | D:6 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 6010 | D:6 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 6010 | D:6 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 6010 | D:6 | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 6011 | D:6 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 6011 | D:6 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 6011 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6011 | D:6 | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 6025 | D:6 | Identified a scroll of acquirement 6025 | D:6 | Acquired a +1 hand cannon of freezing 6100 | D:7 | Reached skill level 12 in Ranged Weapons 6100 | D:7 | Encountered Sprozz 6103 | D:7 | Killed Sprozz 6149 | D:7 | Killed from afar by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_lined_ring, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_straight_2, infiniplex_forest_end_3 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c D:3: layout_loops_cross D:4: layout_layer_cave, jmf_multi_god_temple2, feat_on_display D:5: layout_loops_corners, nicolae_vehumet_altar_sigil, nicolae_tso_swordbearing_angel, uniq_crazy_yiuf_cottage, uniq_grinder D:6: layout_rooms, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_double, aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2f, uniq_menkaure D:7: layout_loops_ring, mainiacjoe_overflow_catwalk, nicolae_overflow_four_foyers_diagonal, minmay_temple_entry_slanted, serial_glass, glass_columns_a, glass_columns_c, due_unseen_surprise, item_on_display_a_b, minmay_strange_pillars, item_on_display_a_b, serial_bayou_ford_a, chequers_jeans, nicolae_lava_and_water, uniq_joseph, uniq_sprozz, uniq_pikel, uniq_prince_ribbit1, uniq_maurice Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 4 5 6 7 8 10 12 | 12.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 124 | 152 | 530 || 806 Hand cannon | | | 16 || 16 Drink: Mutation | | | 2 || 2 Ambrosia | | | 1 || 1 Read: Butterflies | | | 1 || 1 Identify | | | 9 || 9 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Noise | | | 1 || 1 Summoning | | | 1 || 1 Fog | | | 1 || 1 Acquirement | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Armour: Leather armour | 5 | 12 | 57 || 74 Dodge: Dodged | 7 | 11 | 28 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6185 | 5825 | 360 | 0 | 5097 | 7 | 883.6 | Dungeon | 6185 | 5825 | 360 | 0 | 5097 | 7 | 883.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1473 daAuts D:4: 1321 daAuts D:6: 956 daAuts D:2: 843 daAuts D:1: 840 daAuts D:3: 692 daAuts D:7: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+