upsid Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 9, D:1) a +0 robe (4, -6, D:1) a +0 short sword (4, -1, D:1) a frilled lizard skeleton (13, 5, D:1) a hobgoblin skeleton (22, 2, D:1) a +0 dagger (31, 1, D:1) a +1 vampiric hand axe (31, 4, D:1) a +0 mace (33, -11, D:1) a jackal skeleton (38, -13, D:1) 3 boomerangs (42, -32, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, -14, D:1) a hobgoblin skeleton (45, -23, D:1) a +0 dagger (50, -17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (18, -44, D:2) a +0 whip a +0 spear a +0 club a gnoll skeleton a gnoll skeleton (18, -43, D:2) a +0 flail a gnoll skeleton (23, -14, D:2) 4 stones a +0 club (29, -44, D:2) a +0 rapier (30, -9, D:2) a bat corpse (skeletalised by now) (31, -47, D:2) a frilled lizard corpse (skeletalised by now) (38, -41, D:2) a +0 short sword (48, -23, D:2) a +0 dagger a kobold skeleton (54, -37, D:2) a +0 dagger Level 3 of the Dungeon (2, 27, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (12, 19, D:3) a +0 dagger (20, 30, D:3) a hobgoblin corpse (skeletalised by now) (26, 15, D:3) a +0 chain mail (29, 3, D:3) a ball python corpse (skeletalised by now) (39, 23, D:3) a ball python skeleton (43, -1, D:3) an adder corpse (skeletalised by now) (43, 11, D:3) a +0 hand axe 3 boomerangs (45, -1, D:3) a +0 dagger a +0 robe a +0 leather armour a +0 club an orc corpse (skeletalised by now) (48, -6, D:3) a goblin skeleton (49, 38, D:3) a +0 dagger a goblin corpse (skeletalised by now) (51, -13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, -15, D:4) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (3, -12, D:4) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (3, -3, D:4) a +0 rapier (5, 17, D:4) an orb of guile (11, 25, D:4) a +0 dagger (12, 8, D:4) a ball python skeleton (14, 21, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (15, -12, D:4) an adder skeleton (17, -17, D:4) an adder skeleton (18, -19, D:4) a +0 short sword a +0 falchion (19, -19, D:4) a boomerang a +0 dagger an orc skeleton (20, -18, D:4) a +0 leather armour a +0 flail (20, -17, D:4) a +0 club a goblin skeleton (21, 7, D:4) a +0 long sword (21, 39, D:4) a +0 club (23, 39, D:4) a +0 dagger a +0 leather armour (25, 39, D:4) a +0 short sword a boomerang a +0 ring mail an orc corpse (skeletalised by now) (26, 39, D:4) a +0 dagger a +0 robe (28, 23, D:4) a +0 dagger (50, 2, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 5, D:5) a +0 chain mail (5, 20, D:5) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (12, -9, D:5) a +0 club (23, -7, D:5) 5 boomerangs (23, 5, D:5) a +0 dagger a +0 robe a kobold skeleton (44, -5, D:5) a +0 ring mail (49, -1, D:5) a +0 giant club an ogre skeleton (53, -16, D:5) a jackal corpse (skeletalised by now) (54, -16, D:5) a jackal corpse (skeletalised by now) (55, 21, D:5) 3 boomerangs