Dungeon Crawl Stone Soup version 0.35-a0-733-gd2521a539a (webtiles) character file. Game seed: 9182778785986635311 138 upsid the Shooter (level 5, -2/38 HPs) Began as a Coglin Hunter on July 20, 2026. Slain by an elf zombie (5 damage) ... in an ossuary. The game lasted 00:01:02 (1988 turns). upsid the Shooter (Coglin Hunter) Turns: 1988, Time: 00:01:02 Health: -2/38 AC: 4 Str: 11 XL: 5 Next: 21% Magic: 5/5 EV: 11 Int: 9 God: Gold: 131 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Yashnoor} rCold . . . (100%) c - +0 sling {Bojana} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 131 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yashnoor} c - a +0 sling (offhand) {Bojana} Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of fear {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of revelation {unknown} q - a scroll of brand weapon {unknown} u - a scroll of amnesia {unknown} v - a scroll of poison {unknown} Potions d - 2 potions of enlightenment {unknown} f - 4 potions of heal wounds {unknown} j - a potion of attraction {unknown} k - 2 potions of haste {unknown} n - 3 potions of curing {unknown} o - 3 potions of mutation {unknown} Skills: - Level 2.0 Fighting * Level 5.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Passwall Erth 0% N/A 85% 3 Tukima's Dance Hex 0% N/A 85% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 61% to hit) You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is almost destroyed. You shoot a sling bullet. The sling bullet barely misses the crocodile zombie. The sling bullet hits the elf zombie! The elf zombie is severely damaged. The crocodile zombie closely misses you. Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an elf zombie (severely damaged, 61% to hit) You shoot a sling bullet. The sling bullet hits the crocodile zombie! You destroy the crocodile zombie! You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an elf zombie (severely damaged, 61% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yashnoor} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an elf zombie (severely damaged, 61% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. You shoot a sling bullet. The sling bullet barely misses the elf zombie. The elf zombie hits you. You die... #.......# ##.....## ###.### #'# ###.### ## ##.....## ..## #.......# ....# ##...∩...###.....# +...∩∩∩...@Z...... ##...∩...###.....# #.......# ....# ##.....## ..## ###.### ## #+# You could see an elf zombie. Vanquished Creatures An iguana (D:4) A crocodile zombie (Ossuary) A centaur zombie (Ossuary) A mummy (Ossuary) A gnoll (D:3) An adder (D:3) 3 dart slugs 3 ribbon worms 2 hobgoblins (D:1) 3 quokkas 8 ball pythons 4 bats An endoplasm (D:2) A frilled lizard (D:1) 3 goblins 4 kobolds 8 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 280 | D:1 | Reached skill level 4 in Ranged Weapons 280 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 432 | D:1 | Found a faded altar of an unknown god. 763 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1471 | D:3 | Reached skill level 5 in Ranged Weapons 1471 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1916 | D:4 | Found a sand-covered staircase. 1922 | Ossuary | Entered an ossuary 1979 | Ossuary | Reached XP level 5. HP: 16/38 MP: 5/5 1988 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, shapermc_ecumenical_altar_ellora, darby_backdoor_misty_motte D:2: layout_basic, supply_closet_lemuel D:3: layout_basic, chequers_big_river, kennysheep_generic_room_6 D:4: layout_rooms, minmay_temple_entry_large_hall, lightli_ossuary_entry_decrepit_ruins, nrook_mini_vaults Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 58 || 194 Armour: Leather armour | 4 | 12 || 16 Dodge: Dodged | 8 | 8 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2023 | 1915 | 108 | 0 | 1683 | 5 | 404.6 | Dungeon | 1952 | 1844 | 108 | 0 | 1643 | 4 | 488.0 | Ossuary | 70 | 70 | 0 | 0 | 40 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 818 daAuts D:1: 646 daAuts D:2: 405 daAuts D:4: 83 daAuts Ossuary: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+