Dungeon Crawl Stone Soup version 0.35-a0-730-ga04e86051b (webtiles) character file. Game seed: 16604974462773716323 2718 upsid the Skirmisher (level 9, -2/61 HPs) Began as a Coglin Hunter on July 20, 2026. Slain by a yak (7 damage) ... on level 6 of the Dungeon. The game lasted 00:03:35 (5114 turns). upsid the Skirmisher (Coglin Hunter) Turns: 5114, Time: 00:03:35 Health: -2/61 AC: 3 Str: 12 XL: 9 Next: 66% Magic: 9/9 EV: 11 Int: 9 God: Gold: 373 SH: 0 Dex: 21 Spells: 8/8 levels left rFire + . . (50%) a - +2 sling {Esmond} rCold + . . (50%) c - +0 sling {Margit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 373 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Esmond} c - a +0 sling (offhand) {Margit} Missiles f - a throwing net Armour b - a +0 leather armour (worn) d - a scarf of resistance (worn) e - a +0 cloak Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of revelation {unknown} l - 3 scrolls of teleportation {unknown} m - 2 scrolls of blinking {unknown} q - a scroll of poison {unknown} u - 2 scrolls of vulnerability {unknown} v - 4 scrolls of fog {unknown} Potions d - a potion of heal wounds {unknown} c - 4 potions of curing j - 2 potions of brilliance {unknown} k - 2 potions of moonshine {unknown} n - 2 potions of attraction {unknown} o - a potion of haste {unknown} p - a potion of ambrosia {unknown} s - a potion of mutation {unknown} t - a potion of cancellation {unknown} Skills: - Level 2.0 Fighting * Level 12.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Searing Ray Conj 0% 2d4 61% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak! The yak is moderately wounded. The yak gores you! You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the yak! The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak gores you! You die... #..# ##.# #.## #..# ###.## ####.)..### ####.)...##..### #..[.########..### .##### ##..@# ## ###Y†...... ##†...... ....... ....... # ......# # ......###### # >....##.....## . # ........##. You could see a yak. Vanquished Creatures Sigmund (D:4) 4 yaks 2 water moccasins A kobold geomancer (D:6) An orc warrior (D:6) A sky beast (D:4) 2 black bears 3 ogres 2 phantoms (D:5) A gnoll sergeant (D:6) 2 scorpions (D:5) 2 bombardier beetles 2 hounds A jelly (D:4) An orc priest (D:6) Crazy Yiuf (D:4) A gnoll bouda (D:6) A drude (D:6) An iguana (D:6) 3 sleepcaps Terence (D:2) A clockroach (D:3) Natasha (thrice) (D:2) An orc wizard (D:6) 9 adders 7 gnolls (D:6) 4 dart slugs 2 ribbon worms 9 orcs 5 endoplasms 7 hobgoblins 5 jackals A quokka (D:1) 6 ball pythons 8 bats 5 frilled lizards 8 goblins 7 kobolds 3 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:1 | Reached skill level 4 in Ranged Weapons 54 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 214 | D:1 | Found Pimusedoe's Assorted Antiques. 404 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 526 | D:2 | Encountered Terence 533 | D:2 | Killed Terence 534 | D:2 | Reached skill level 5 in Ranged Weapons 534 | D:2 | Reached XP level 4. HP: 27/33 MP: 4/4 691 | D:2 | Encountered Natasha 700 | D:2 | Killed Natasha 791 | D:2 | Encountered Natasha 801 | D:2 | Killed Natasha 802 | D:2 | Reached XP level 5. HP: 12/38 MP: 5/5 1101 | D:2 | Encountered Natasha 1105 | D:2 | Killed Natasha 1106 | D:2 | Reached skill level 6 in Ranged Weapons 1142 | D:2 | Found a hide-covered altar of Uskayaw. 1858 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 2119 | D:4 | Reached skill level 7 in Ranged Weapons 2127 | D:4 | Reached XP level 7. HP: 33/50 MP: 7/7 2365 | D:4 | Encountered Crazy Yiuf 2505 | D:4 | Encountered Sigmund 2512 | D:4 | Killed Sigmund 2513 | D:4 | Reached skill level 8 in Ranged Weapons 2962 | D:4 | Killed Crazy Yiuf 3063 | D:5 | Entered Level 5 of the Dungeon 3067 | D:5 | Reached XP level 8. HP: 51/56 MP: 8/8 3150 | D:5 | Reached skill level 9 in Ranged Weapons 3484 | D:5 | Reached skill level 10 in Ranged Weapons 4177 | D:5 | Reached XP level 9. HP: 47/61 MP: 9/9 4463 | D:6 | Reached skill level 11 in Ranged Weapons 5100 | D:6 | Reached skill level 12 in Ranged Weapons 5114 | D:6 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, serial_shops, shop, reono_crystal_passage, serial_bayou_pond_c D:2: minmay_spotlight, layout_loops_ring, basic_altar, uniq_natasha, uniq_terence D:3: layout_basic, chequers_mini_garden D:4: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund D:5: layout_gridville, kennysheep_small_square D:6: layout_cave_pods, hangedman_minor_gate_pass Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 4 5 6 7 8 10 12 | 12.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 84 | 244 | 458 || 786 Drink: Curing | | | 1 || 1 Read: Butterflies | | | 1 || 1 Armour: Leather armour | 15 | 16 | 50 || 81 Dodge: Dodged | 22 | 14 | 31 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5153 | 4858 | 295 | 43 | 4149 | 6 | 858.8 | Dungeon | 5153 | 4858 | 295 | 43 | 4149 | 6 | 858.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1269 daAuts D:4: 1008 daAuts D:2: 934 daAuts D:6: 766 daAuts D:3: 729 daAuts D:1: 446 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+