upsid Level 1 of the Dungeon (9, -2, D:1) a +0 club (10, -3, D:1) a frilled lizard corpse (skeletalised by now) (23, 24, D:1) a hobgoblin skeleton (25, 27, D:1) a +0 whip 4 stones a kobold skeleton (28, 23, D:1) a ball python skeleton (28, 24, D:1) a +0 short sword 5 stones a +0 dagger (33, 11, D:1) a +0 hand axe (36, 7, D:1) a rat corpse (skeletalised by now) (38, -9, D:1) a +0 club (39, -5, D:1) a +0 sling (41, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -2, D:2) a +0 club (1, 15, D:2) a +0 plate armour (2, 22, D:2) a +0 robe (6, 5, D:2) 4 boomerangs (8, -11, D:2) an adder skeleton (9, -21, D:2) a ball python skeleton (20, -3, D:2) a +0 falchion (20, 6, D:2) a hobgoblin skeleton (21, 4, D:2) a +5 ring of evasion (26, -4, D:2) a ball python skeleton (32, 12, D:2) a +0 dagger (37, 12, D:2) a +0 sling a +0 dagger a +0 robe a goblin skeleton (38, 8, D:2) a ball python skeleton (49, -6, D:2) a +0 short sword 4 stones a kobold skeleton (56, 7, D:2) a bat corpse (skeletalised by now) (59, -11, D:2) a ball python skeleton Level 3 of the Dungeon (18, -16, D:3) a +0 short sword (18, -2, D:3) a +0 ring mail (24, 12, D:3) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (24, 18, D:3) a hobgoblin corpse (skeletalised by now)