upsid Level 1 of the Dungeon (1, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -12, D:1) a hobgoblin skeleton (12, -7, D:1) a +0 dagger (12, -6, D:1) a ball python skeleton (13, -7, D:1) a hobgoblin skeleton (17, -20, D:1) an amulet of dissipation (18, -10, D:1) a ring of protection from cold (24, 15, D:1) a rat corpse (skeletalised by now) (31, -3, D:1) a rat skeleton (32, 15, D:1) a +0 chain mail (35, -29, D:1) a hobgoblin corpse (skeletalised by now) (42, -18, D:1) a +0 rapier (44, -21, D:1) 5 javelins (51, 3, D:1) a +0 short sword 4 stones (55, -27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a staff of air (0, 14, D:2) a rat skeleton (6, 11, D:2) a jackal skeleton (6, 12, D:2) a quokka corpse (skeletalised by now) (7, 14, D:2) a rat skeleton (7, 33, D:2) a frilled lizard corpse (skeletalised by now) (8, 1, D:2) a jackal corpse (skeletalised by now) (8, 17, D:2) a rat skeleton (9, 28, D:2) a ring of poison resistance (10, 3, D:2) a ball python corpse (skeletalised by now) (16, 31, D:2) a quokka corpse (skeletalised by now) (20, -9, D:2) a +0 dagger (20, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 15, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (26, 35, D:2) 2 flux baubles (28, 23, D:2) a +0 dagger of flaming (33, 12, D:2) a rat corpse (skeletalised by now) (36, 21, D:2) a barachi skeleton (39, 20, D:2) a jackal skeleton (40, 22, D:2) a barachi skeleton (41, 20, D:2) a centaur skeleton (41, 22, D:2) a +0 dagger of draining (44, -9, D:2) a rat corpse (skeletalised by now) (48, 22, D:2) a parchment of Soul Splinter (48, 23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a parchment of Ensorcelled Hibernation (9, 13, D:3) a quokka corpse (skeletalised by now) (10, 2, D:3) an adder corpse (skeletalised by now) (11, 13, D:3) a +0 short sword 3 poisoned darts (15, -13, D:3) a +0 rapier (17, 1, D:3) a +0 dagger (18, 2, D:3) a +0 dagger (18, 30, D:3) a +0 quarterstaff (19, 1, D:3) a +0 club a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (19, 2, D:3) a +0 club a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (20, 0, D:3) a +0 club 4 stones (26, 13, D:3) a +0 sling (27, -8, D:3) a +0 war axe an orc skeleton (27, 41, D:3) a ball python corpse (skeletalised by now) (40, 14, D:3) a +0 ring mail (46, 5, D:3) 3 stones a +0 short sword a frilled lizard skeleton a kobold skeleton (47, 5, D:3) 4 poisoned darts a +0 club a kobold skeleton (47, 7, D:3) a +0 robe a +0 club (48, 6, D:3) a +0 short sword a +0 club a +0 ring mail a +0 dagger an orc skeleton the goblin skeleton of Ijyb (49, -3, D:3) a +0 club a goblin skeleton (49, 4, D:3) a rat skeleton (50, 4, D:3) a +0 leather armour a +0 club an orc skeleton (52, 0, D:3) a +0 hand axe (52, 4, D:3) a ring of willpower (53, 1, D:3) a +0 leather armour a +0 hand axe (59, 6, D:3) a +0 flail (60, 5, D:3) a +0 mace (62, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (2, 17, D:4) a +0 chain mail (2, 19, D:4) a +0 spear a gnoll corpse (skeletalised by now) (3, 18, D:4) a +0 spear (4, 17, D:4) a +0 whip (4, 18, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (6, -18, D:4) a +0 sling (9, 23, D:4) an adder corpse (skeletalised by now) (15, 8, D:4) a quokka skeleton (16, -4, D:4) a +0 giant club an ogre skeleton (29, 1, D:4) the quill talisman "Ykabatreong" {Will+ SInv Stlth+} [quill talisman] Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (33, -4, D:4) a +0 flail (36, -13, D:4) a ball python skeleton (37, 11, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (39, 10, D:4) a +0 dagger an orc skeleton (48, 14, D:4) a +0 club (50, -7, D:4) a +4 ring of protection (52, 8, D:4) a +0 ring mail (55, 18, D:4) a +0 robe Level 5 of the Dungeon (1, -13, D:5) a +0 hand axe (4, -13, D:5) a +0 dagger an orc corpse (skeletalised by now) (5, -13, D:5) a +0 club (7, -15, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -13, D:5) a +0 trident 3 boomerangs a +0 leather armour of poison resistance an orc corpse (skeletalised by now) (15, -9, D:5) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (20, -5, D:5) a +0 leather armour (26, 39, D:5) a +0 robe (27, 35, D:5) a jackal skeleton (28, 7, D:5) an iguana skeleton (29, 33, D:5) a jackal corpse (skeletalised by now) (30, 2, D:5) a +0 spear (32, -11, D:5) a +0 club 2 boomerangs a +0 leather armour an orc skeleton (38, 21, D:5) a +0 robe (40, 5, D:5) a +0 long sword (44, 27, D:5) an iguana skeleton (60, 36, D:5) a +0 scale mail (61, 41, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hand axe of Kuqexiuh {speed, rElec} (5800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the blade talisman of True Grit {Harm +Inv SInv} (10560 gold) [blade talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. SInv: It lets you see invisible. the riddle talisman of the Damp Slorg {rElec rF++ Dex-5} (11370 gold) [riddle talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). the blade talisman of Vampiric Thralls {Harm rPois rN+ Will-} (7800 gold) [blade talisman] Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. the medusa talisman "Tufy" {*Silence rF++ rCorr Stlth+} (5930 gold) [medusa talisman] *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +8 short sword of Joilyo {reap, Will+ Stlth+} (5840 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 pair of gloves of Vidacvon {Hurl, Fly Int+4} (2700 gold) Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe "Juir" {rC+ SInv} (2410 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Hoeczi Houss {Wildshape rC+ Dex+3} (5030 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +2 leather armour of Kuyr {-Tele rCorr MP+7 Int+2} (3650 gold) -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 leather armour "Tuuhu" {Str+5} (2450 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the alchemy staff "Diutanee" {rPois rF++ Alch} (4950 gold) [staff of alchemy] rPois: It protects you from poison. rF++: It greatly protects you from fire. Alch: It increases the power of your Alchemy spells. the +2 ring mail of the Desert {+Inv Str+9 Dex-3} (4060 gold) +Inv: It lets you turn invisible. Str+9: It affects your strength (+9). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +0 leather armour of Fiteaxutebi {Harm rElec MP+9 Slay-6} (970 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. the cold staff of the Vaults {rElec rC+ Will+ Conj Ice} (5020 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the ring "Cucabbum" {rPois rC++ Will- Wiz Str+2} (5870 gold) [ring of wizardry] rPois: It protects you from poison. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). the air staff "Biavinesh" {rElec Int+6 SInv Air} (4880 gold) [staff of air] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Air: It increases the power of your Air spells. the spider talisman of a Labyrinth {Will+ Int+2 Dex+2} (4850 gold) [spider talisman] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the +8 sling of Uskayaw's Wrath {drain, rCorr SInv} (5950 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the ring of Xom's Capriciousness {rPois AC+4 Slay+3} (5980 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (3, -12, D:6) a bullfrog corpse (skeletalised by now) (5, -19, D:6) a +0 chain mail (6, -2, D:6) a +0 leather armour (15, -3, D:6) a hound skeleton (15, 11, D:6) a spore talisman (16, 7, D:6) a hound corpse (skeletalised by now) (17, 13, D:6) a +0 rapier (18, 6, D:6) a +0 long sword (22, -17, D:6) 5 boomerangs (36, 12, D:6) a +0 dagger a +0 robe an orc skeleton (37, 12, D:6) a +0 flail (38, 13, D:6) a +0 flail a +0 leather armour a +0 whip a +0 scale mail an orc skeleton (39, -17, D:6) an iguana skeleton (39, 13, D:6) a +0 dagger a +0 robe (40, 13, D:6) a +0 dagger a +0 dagger a +0 robe a +0 dire flail a +0 plate armour an orc skeleton an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 whip an orc skeleton (8, -6, D:7) a ring of willpower (12, 22, D:7) a +0 robe (14, 38, D:7) a spore talisman (32, 29, D:7) a +0 falchion (44, 32, D:7) a +0 flail (53, -3, D:7) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (53, -2, D:7) a +0 whip a gnoll skeleton (54, -2, D:7) a +0 whip (54, -1, D:7) a +0 chain mail a +0 flail an orc skeleton (55, 0, D:7) a black bear skeleton (56, 1, D:7) a +0 club an orc skeleton (58, 3, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton (58, 4, D:7) a +0 dagger (61, -7, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (9, -12, D:8) a +0 troll leather armour a troll corpse (skeletalised by now) (12, 12, D:8) a +0 giant spiked club a +0 giant club (17, 1, D:8) a +0 dagger a +0 robe (17, 23, D:8) a +0 animal skin a +1 spear the gnoll skeleton of Grum (18, 22, D:8) a wolf skeleton (21, 2, D:8) a staff of alchemy (22, -4, D:8) a +0 quarterstaff (22, 4, D:8) 4 atropa-tipped darts (22, 13, D:8) a +0 quarterstaff (23, 10, D:8) a +0 mace (30, 27, D:8) a +0 hand axe (32, -10, D:8) a +0 spear a +0 scale mail a +0 flail (33, -10, D:8) a +0 club a gnoll corpse (skeletalised by now) (33, -9, D:8) a +0 spear (34, -10, D:8) a +0 club (39, 19, D:8) a +0 orcbow a centaur skeleton (40, 0, D:8) a +0 scale mail (40, 6, D:8) a +0 ring mail a +0 spear a gnoll skeleton (40, 17, D:8) a +0 club (41, 5, D:8) a +0 spear (42, 4, D:8) a +0 robe a +0 hand axe a +0 flail a gnoll skeleton a gnoll skeleton (43, 4, D:8) a +0 whip (50, 16, D:8) a +0 war axe +0 steam dragon scales the human corpse of Maggie (skeletalised by now) (51, 12, D:8) a +0 hand axe (53, 7, D:8) a +0 hand axe (54, -4, D:8) a +0 spear a +0 spear a +0 scale mail (54, 9, D:8) a +0 spear a gnoll corpse (skeletalised by now) (55, -3, D:8) a +0 spear a +0 ring mail a +0 buckler (55, -2, D:8) a +0 whip a +0 robe (55, -1, D:8) a +0 halberd a +0 spear a +0 scale mail (55, 0, D:8) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (55, 2, D:8) a +0 whip a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) a gnoll skeleton (55, 4, D:8) a +0 halberd (55, 13, D:8) the +5 woodcutter's axe It cannot be enchanted further. (56, 4, D:8) a +2 hand axe of electrocution (59, 9, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -20, D:9) a troll corpse (skeletalised by now) (6, -6, D:9) a +0 hat of see invisible (8, -20, D:9) a howler monkey corpse (skeletalised by now) (14, -13, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (19, 0, D:9) a +0 robe a +0 dagger (23, -10, D:9) a +0 leather armour a +0 club an orc skeleton (23, 7, D:9) a +0 plate armour 3 boomerangs a +0 mace an orc skeleton (24, -6, D:9) a +0 leather armour a +0 whip (25, -9, D:9) a +1 ring mail of cold resistance a +0 quarterstaff a +0 sling the human skeleton of Joseph (25, -7, D:9) a +0 flail (25, 1, D:9) a howler monkey skeleton (25, 4, D:9) a +0 robe a +0 dagger (25, 11, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, 0, D:9) a +0 dagger a +0 robe (27, 1, D:9) a +0 dire flail of protection a +0 plate armour (32, -4, D:9) a +0 barding (32, 8, D:9) a +0 chain mail (41, 3, D:9) a +0 orcbow Level 10 of the Dungeon Level 12 of the Dungeon (0, 11, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (17, 0, D:12) a +0 robe (20, 15, D:12) a vampire mosquito corpse (22, 2, D:12) a +0 battleaxe (22, 16, D:12) a yak corpse (24, 1, D:12) a +0 leather armour (35, 5, D:12) 12 gold pieces (40, 4, D:12) a +0 ring mail the Ecumenical Temple