Dungeon Crawl Stone Soup version 0.35-a0-719-g0b11e0dbc8 (webtiles) character file. Game seed: 11710649427920286399 644 upsid the Skirmisher (level 7, -6/50 HPs) Began as a Coglin Hunter on July 18, 2026. Mangled by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 6 of the Dungeon. The game lasted 00:02:30 (3605 turns). upsid the Skirmisher (Coglin Hunter) Turns: 3605, Time: 00:02:31 Health: -6/50 AC: 6 Str: 11 XL: 7 Next: 52% Magic: 7/7 EV: 2 Int: 9 God: Gold: 194 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Kasem} rCold + . . (50%) c - +0 sling {Khenut} rNeg . . . (100%) b - +0 leather armour rPois + (33%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +1 pair of boots "Derafu Hynyn" {*Slow rPois rC+} Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: slow self (1%) @: sleeping, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kasem} c - a +0 sling (offhand) {Khenut} Armour b - a +0 leather armour (worn) d - a +2 plate armour of cold resistance e - a +0 helmet (worn) f - the +1 pair of boots "Derafu Hynyn" (worn) {*Slow rPois rC+} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. Wands p - a wand of polymorph (10) Scrolls s - a scroll of butterflies c - 3 scrolls of enchant armour {unknown} d - 4 scrolls of teleportation {unknown} e - 6 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - 2 scrolls of noise {unknown} k - a scroll of vulnerability {unknown} m - a scroll of blinking {unknown} u - a scroll of amnesia {unknown} v - a scroll of fog {unknown} Potions f - a potion of ambrosia {unknown} l - a potion of might {unknown} n - 2 potions of brilliance {unknown} o - a potion of invisibility {unknown} c - 2 potions of curing q - a potion of enlightenment {unknown} s - a potion of lignification {unknown} t - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Fighting * Level 8.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 47% 1 Kiss of Death Conj/Necr 0% 2d5 47% 1 Shock Conj/Air 0% 1d3 47% 1 Construct Spike Launche Frge 0% 2d3 63% 2 Grave Claw Necr 0% 2d7 63% 2 Confusing Touch Hex 0% N/A 85% 3 Fugue of the Fallen Necr 0% N/A 85% 3 Launch Clockwork Bee Frge 0% N/A 85% 3 Passwall Erth 0% N/A 85% 3 Sigil of Binding Hex 0% N/A 85% 3 Swiftness Air 0% N/A 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Fortress Blast Frge 0% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are engulfed in a cloud of soporific spores! You are unaffected. The howler monkey hoots and howls with incredible vigour! You encounter an ufetubus. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The howler monkey hits you but does no damage. You hear a shout! x2; You hear a bark! You hear an angry growl. You hear an angry hiss. You climb downwards. There is a stone staircase leading up here. Okay, then. It was a potion of curing. You feel better. p -> c - 2 potions of curing The howler monkey hits you but does no damage. You shoot a sling bullet. The sling bullet hits the howler monkey. You kill the howler monkey! You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... ######### #@f...... ######### You could see a sleepcap. Vanquished Creatures Edmund (D:4) A black bear (D:4) A scorpion (D:4) A howler monkey (D:6) A bombardier beetle (D:4) 2 hounds A sleepcap (D:4) 2 clockroaches An iguana (D:4) Robin (D:3) 3 adders 3 gnolls (D:4) A river rat (D:4) 4 dart slugs 4 orcs 2 ribbon worms 4 endoplasms 12 hobgoblins 5 quokkas 5 ball pythons 3 bats 4 frilled lizards 11 goblins 7 kobolds 3 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached skill level 4 in Ranged Weapons 123 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1072 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1318 | D:2 | Identified the +1 pair of boots "Derafu Hynyn" {*Slow rPois | rC+} 1932 | D:3 | Identified the ring of Jopn {*Corrode rPois rN+++ Will-} 2032 | D:3 | Encountered Robin 2041 | D:3 | Killed Robin 2042 | D:3 | Reached skill level 5 in Ranged Weapons 2043 | D:3 | Reached XP level 4. HP: 31/33 MP: 4/4 2455 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2692 | D:4 | Reached skill level 6 in Ranged Weapons 2766 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2883 | D:4 | Reached skill level 7 in Ranged Weapons 2997 | D:4 | Reached XP level 7. HP: 32/50 MP: 7/7 3399 | D:4 | Encountered Edmund 3414 | D:4 | Killed Edmund 3415 | D:4 | Reached skill level 8 in Ranged Weapons 3557 | D:5 | Entered Level 5 of the Dungeon 3605 | D:6 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_basic D:3: layout_loops_cross, uniq_robin D:4: layout_basic, gup_sewer_entry_bubbles, uniq_edmund D:5: layout_gridville, kennysheep_generic_room_6, kennysheep_generic_room_9, uniq_pikel D:6: layout_basic, nicolae_overflow_four_foyers_diagonal, chequers_temple_overflow_statue_of_worship, nicolae_hepliaklqana_hall_of_mighty_ancestors, minmay_holes, nicolae_water_bricks Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 2 || 2 Melee: Unarmed | | | 2 || 2 Fire: Sling | 136 | 182 | 92 || 410 Drink: Curing | | | 1 || 1 Armour: Leather armour | 7 | 29 | 25 || 61 None | | | 1 || 1 Dodge: Dodged | 2 | 11 | 8 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3670 | 3121 | 549 | 0 | 2695 | 6 | 611.7 | Dungeon | 3670 | 3121 | 549 | 0 | 2695 | 6 | 611.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1057 daAuts D:2: 988 daAuts D:1: 915 daAuts D:3: 660 daAuts D:5: 44 daAuts D:6: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+