Dungeon Crawl Stone Soup version 0.35-a0-718-gd1854f4fe9 (webtiles) character file. Game seed: 16876871043977111839 169 upsid the Shooter (level 5, 0/41 HPs) Began as a Coglin Hunter on July 18, 2026. Slain by an ice beast (10 damage) ... on level 5 of the Dungeon. The game lasted 00:00:34 (314 turns). upsid the Shooter (Coglin Hunter) Turns: 314, Time: 00:00:35 Health: 0/41 AC: 3 Str: 11 XL: 5 Next: 50% Magic: 5/5 EV: 12 Int: 8 God: Gold: 31 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Yawen} rCold . . . (100%) c - +0 sling {Jen} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yawen} c - a +0 sling (offhand) {Jen} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Potions d - a potion of lignification {unknown} Skills: + Level 3.2 Fighting + Level 4.3 Ranged Weapons + Level 2.9 Dodging + Level 2.3 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ice beast is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the ice beast. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is almost dead. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. The ice beast barely misses you. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is almost dead. You shoot a sling bullet. The sling bullet closely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ### #.## #..# #..## # ###...## ##. ######.<....## .... ##............... #..#######..@Y............ #..............###....... #......####...## ##..... #..##### ##..## ..... #. #...###....... # #............. ##.......... #########.. You could see an ice beast. Vanquished Creatures A phantom (D:5) A scorpion (D:4) A hound (D:5) A dart slug (D:4) A hobgoblin (D:3) An orc (D:3) A ball python (D:4) A bat (D:3) A goblin (D:3) A kobold (D:3) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:3 | Reached skill level 1 in Stealth 178 | D:4 | Encountered a scorpion 186 | D:4 | Killed a scorpion 187 | D:4 | Reached skill level 4 in Ranged Weapons 187 | D:4 | Reached XP level 2. HP: 11/23 MP: 2/2 187 | D:4 | Reached XP level 3. HP: 13/28 MP: 3/3 187 | D:4 | Reached XP level 4. HP: 16/34 MP: 4/4 276 | D:5 | Entered Level 5 of the Dungeon 291 | D:5 | Encountered a phantom 303 | D:5 | Killed a phantom 304 | D:5 | Reached XP level 5. HP: 21/41 MP: 5/5 306 | D:5 | Encountered an ice beast 314 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, minivault_25 D:3: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_jessica D:4: layout_layer_cave, minmay_temple_entry_waves D:5: layout_layer_cave, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.3 Ranged Weapons | 4 | 4.3 Dodging | 2 | 2.9 Fighting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 44 | 50 || 94 Armour: Leather armour | 5 | 7 || 12 Dodge: Dodged | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 318 | 9 | 0 | 212 | 5 | 65.4 | Dungeon | 327 | 318 | 9 | 0 | 212 | 5 | 65.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 157 daAuts D:3: 61 daAuts D:1: 56 daAuts D:5: 43 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+