Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 15238378893601137310 5 upsid the Shooter (level 1, 0/16 HPs) Began as a Coglin Hunter on July 18, 2026. Slain by an iguana (8 damage) ... on level 4 of the Dungeon. The game lasted 00:00:27 (278 turns). upsid the Shooter (Coglin Hunter) Turns: 278, Time: 00:00:28 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 8 God: Gold: 44 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Hans} rCold . . . (100%) c - +0 sling {Otto} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hans} c - a +0 sling (offhand) {Otto} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} Skills: + Level 2.1 Fighting * Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana. The iguana is almost dead. You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana is almost dead. The iguana bites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the iguana. You shoot a sling bullet. The sling bullet closely misses the iguana. The iguana bites you! Ouch! That really hurt! You die... ♣..≈≈.♣♣.......# ♣♣♣.)..♣♣.......# ♣.....♣♣........## ....♣....♣♣......# ........♣♣.......# †##.............## ####..<.#...###.## #.......## ##.# ##......# #@# #...##.. #.l..# ..### .#.....# .......# #.....###. .....# #. ..... # ..... You could see an iguana. Vanquished Creatures An orc (D:3) A hobgoblin (D:4) A ball python (D:4) A frilled lizard (D:1) A rat (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:2 | Found a faded altar of an unknown god. 271 | D:4 | Encountered an iguana 278 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, nicolae_shop_antique_consumables, minmay_quantized D:3: layout_loops_ring D:4: layout_layer_cave, hellmonk_sif_muna_bookshelves, mainiacjoe_overflow_tiny_flanked, mainiacjoe_sewer_entry_somewhere_in_here_1, serial_shops, nicolae_inconvenience_store, nicolae_shop_cornered_store, minmay_gold_behind_fungi, darby_harvest_season, uniq_pikel Action || total ---------------------------++------- Fire: Sling || 36 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 253 | 30 | 0 | 180 | 4 | 70.8 | Dungeon | 283 | 253 | 30 | 0 | 180 | 4 | 70.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 126 daAuts D:2: 70 daAuts D:3: 50 daAuts D:1: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+