Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 9177653440220672236 142 upsid the Shooter (level 5, -7/41 HPs) Began as a Coglin Hunter on July 18, 2026. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:01:19 (721 turns). upsid the Shooter (Coglin Hunter) Turns: 721, Time: 00:01:20 Health: -7/41 AC: 5 Str: 12 XL: 5 Next: 24% Magic: 5/5 EV: 11 Int: 8 God: Gold: 17 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Sieglinde} rCold + . . (50%) c - +0 sling {Marisol} rNeg . . . (100%) e - +2 robe "Baten" {rC+ rCorr} rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sieglinde} c - a +0 sling (offhand) {Marisol} Armour d - a +0 helmet (worn) e - the +2 robe "Baten" (worn) {rC+ rCorr} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Scrolls s - a scroll of butterflies Potions d - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} Skills: + Level 3.4 Fighting * Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History There is an entrance to the Necropolis on this level. Hurry and find it before the portal closes! You hear the small ensemble of a funeral chant very nearby. You encounter a jackal and 2 adders. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet barely misses the ogre. The sling bullet closely misses the iguana. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The adder bites you but does no damage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The adder barely misses you. You encounter a scorpion. The adder bites you. * * * LOW HITPOINT WARNING * * * The iguana bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... #l##............ .......:........ ..$l##.......... # ................ .# ###.#.#l.......# ... ##..###........s## .... ....###....###...##...h# ..........## #S........ .#.......######O@S..# ###.....O...#.lj.### #.......<........ #..#................ #..#...#.........#...# ....#...#.............. #%..$................... ....#..#.........###..## . #.##......#.... You could see an ogre, a scorpion, an iguana, a jelly, 2 adders and a jackal (asleep). Vanquished Creatures A hound (D:4) A gnoll bouda (D:4) An iguana (D:4) 4 gnolls (D:4) An adder (D:4) An orc (D:4) 2 hobgoblins 2 quokkas (D:3) 3 ball pythons A bat (D:3) 3 kobolds (D:3) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:3 | Reached XP level 2. HP: 22/22 MP: 2/2 246 | D:4 | Reached skill level 4 in Ranged Weapons 246 | D:4 | Reached XP level 3. HP: 28/28 MP: 3/3 263 | D:4 | Found a shimmering blue altar of Sif Muna. 300 | D:4 | Found a glowing silver altar of Zin. 342 | D:4 | Identified the +2 robe "Baten" {rC+ rCorr} 368 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 379 | D:4 | Reached skill level 5 in Ranged Weapons 454 | D:5 | Entered Level 5 of the Dungeon 454 | D:5 | Encountered an ogre 476 | D:4 | Reached XP level 5. HP: 24/41 MP: 5/5 721 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, basic_ecumenical_altar D:2: layout_rooms, pf_guarded_unrand_delatra, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_loops_corners, okawaru_gym_becter D:4: layout_basic, zin_treasury, lemuel_blue_sif_altar, tgw_trog, temple_hall D:5: layout_cave_pools, kennysheep_vampire_church, nicolae_overflow_lobbying_the_gods, index_necropolis_entry_open_halls, nicolae_wooded_promenade Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.1 Fighting | 3 | 3.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 78 | 44 || 122 Armour: Leather armour | 4 | || 4 Robe | | 24 || 24 Dodge: Dodged | 7 | 15 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 734 | 715 | 19 | 220 | 275 | 5 | 146.8 | Dungeon | 734 | 715 | 19 | 220 | 275 | 5 | 146.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 467 daAuts D:1: 146 daAuts D:3: 76 daAuts D:2: 22 daAuts D:5: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+