Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 8875300827907387908 364 upsid the Shooter (level 6, -2/48 HPs) Began as a Coglin Hunter on July 18, 2026. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:01:19 (945 turns). upsid the Shooter (Coglin Hunter) Turns: 945, Time: 00:01:20 Health: -2/48 AC: 3 Str: 11 XL: 6 Next: 67% Magic: 6/6 EV: 12 Int: 9 God: Gold: 57 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Sanghe} rCold . . . (100%) c - +0 sling {Santiago} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 57 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sanghe} c - a +0 sling (offhand) {Santiago} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions e - a potion of enlightenment f - a potion of might {unknown} d - 2 potions of curing {unknown} j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of moonshine {unknown} Skills: + Level 3.7 Fighting + Level 4.7 Ranged Weapons + Level 3.4 Dodging + Level 2.9 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The crocodile bites you! The crocodile drags you backwards! Found four items. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is lightly wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is moderately wounded. The crocodile bites you! You die... ####### ##$!/|$## #..$?$..# #.......# #.......# #.......# #...l...# #..@..# ###.### ####### #!# ##.....## #.# ##...≈...# ####.#######...≈≈≈... #.............≈≈≈≈≈.∩ ####.#######...≈≈≈... #.# ##...≈...# #.# ##.....## You could see a crocodile. Vanquished Creatures A brain worm (Sewer) A scorpion (D:4) 2 rock fish (Sewer) A bombardier beetle (D:3) An iguana (D:4) A clockroach (D:4) 2 adders (D:3) 2 dart slugs 2 orcs (D:3) 4 endoplasms 2 hobgoblins 4 jackals (D:3) 2 quokkas (D:1) A ball python (D:1) 3 bats 2 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D:1 | Reached skill level 1 in Stealth 131 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 425 | D:3 | Reached XP level 3. HP: 16/28 MP: 3/3 497 | D:3 | Reached skill level 4 in Ranged Weapons 497 | D:3 | Reached XP level 4. HP: 32/34 MP: 4/4 676 | D:4 | Reached XP level 5. HP: 41/41 MP: 5/5 831 | D:4 | Found a glowing drain. 836 | Sewer | Entered a sewer 853 | Sewer | Reached XP level 6. HP: 35/47 MP: 6/6 945 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_basic, amethyst_killhole D:3: layout_rooms, grunt_ministairs_6 D:4: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_2, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_1, aquarium_view_2c, aquarium_balcony_1b, aquarium_pool_1 Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 | 2.9 Dodging | 2 3 | 3.4 Ranged Weapons | 4 | 4.7 Fighting | 3 | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 86 | 130 || 216 Read: Identify | 1 | || 1 Armour: Leather armour | 8 | 19 || 27 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 978 | 952 | 26 | 107 | 583 | 5 | 195.6 | Dungeon | 861 | 835 | 26 | 107 | 513 | 4 | 215.2 | Sewer | 117 | 117 | 0 | 0 | 70 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 377 daAuts D:3: 245 daAuts D:4: 191 daAuts Sewer: 117 daAuts D:2: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+