upsid Level 1 of the Dungeon (0, 0, D:1) a potion of mutation (15, -18, D:1) a potion of lignification (17, -2, D:1) a bat corpse (skeletalised by now) (21, -8, D:1) a +0 dagger 4 stones (26, 16, D:1) a +0 dagger 3 stones (29, 10, D:1) a +0 club Level 2 of the Dungeon [Shop] Owel's Jewellery Boutique an amulet of wildshape (unknown) (300 gold) a ring of positive energy (unknown) (200 gold) the macabre finger necklace {Ring+ rN+ HP+7} (400 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a ring of poison resistance (unknown) (200 gold) a +4 ring of protection (unknown) (360 gold) a ring of flight (unknown) (175 gold) a ring of positive energy (unknown) (200 gold) [Shop] Cizim's Assorted Antiques a potion of moonshine (24 gold) a scroll of enchant weapon (180 gold) a +0 dagger (48 gold) a ring of positive energy (480 gold) a +0 robe (21 gold) an inkwell talisman (180 gold) a Gell's gravitambourine (2/2) (960 gold) (2, -17, D:2) a +1 barding (2, 7, D:2) 5 poisoned darts a +0 chain mail the +0 buckler of Trumpets {Reflect, Rampage rC+ Str-4 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. a ring of resist corrosion (4, -17, D:2) a +0 robe (6, 12, D:2) a +0 leather armour (7, -11, D:2) an amulet of regeneration (28, 10, D:2) a bat corpse (skeletalised by now) (43, -8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (14, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (2, -10, D:4) a scroll of identify (6, -6, D:4) a +0 club a goblin corpse (10, -14, D:4) a scroll of enchant armour (14, -17, D:4) 11 gold pieces