Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 2252732709445465415 393 upsid the Shooter (level 6, -2/49 HPs) Began as a Coglin Hunter on July 17, 2026. Slain by an ogre ... wielding a +0 giant spiked club (17 damage) ... on level 5 of the Dungeon. The game lasted 00:02:23 (1741 turns). upsid the Shooter (Coglin Hunter) Turns: 1741, Time: 00:02:23 Health: -2/49 AC: 11 Str: 11 XL: 6 Next: 81% Magic: 6/6 EV: 5 Int: 9 God: Gold: 158 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Ahhotep} rCold . . . (100%) c - +0 sling {Lin} rNeg . . . (100%) d - +3 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 158 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ahhotep} b - a +0 broad axe c - a +0 sling (offhand) {Lin} Armour d - a +3 chain mail (worn) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} t - 2 scrolls of teleportation m - a scroll of noise {unknown} Potions d - a potion of curing {unknown} e - 4 potions of enlightenment j - 3 potions of haste {unknown} k - a potion of heal wounds {unknown} l - 2 potions of might {unknown} f - a potion of attraction {unknown} Skills: + Level 4.3 Fighting * Level 6.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 100% 2 Passage of Golubria Tloc 0% N/A 100% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the ogre. The ogre hits you with a +0 giant spiked club. You shoot a sling bullet. The sling bullet hits the ogre! You kill the ogre! You shoot a sling bullet. Your Ranged Weapons skill increases to level 6! Things that are here: a +0 giant spiked club; an ogre corpse HP restored. You pick up a parchment of Mercury Arrow and begin reading... You add the spell Mercury Arrow to your library. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant spiked club! You die... #..###...#......#...'.... #........#......#..##.... #........#......#..###### ##+##....#......#..# #..##....#......#... #........#......#... #..#######......#..## #..#............#..# ####...O@.......#+## ................. ................. ...############.. .. .. . You could see an ogre. Vanquished Creatures An ogre (D:5) A hound (D:4) A jelly (D:5) An iguana (D:4) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) A gnoll (D:5) 6 adders 5 river rats A white imp (D:5) 5 dart slugs 5 endoplasms 6 hobgoblins 3 jackals (D:1) A quokka (D:2) 13 ball pythons 2 bats 5 frilled lizards 3 goblins 4 kobolds 23 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 168 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 172 | D:1 | Reached skill level 4 in Ranged Weapons 261 | D:1 | Found a faded altar of an unknown god. 384 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 683 | D:3 | Found a glowing drain. 687 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 745 | Sewer | Entered a sewer 927 | Sewer | Reached skill level 5 in Ranged Weapons 1063 | Sewer | Reached XP level 5. HP: 41/41 MP: 5/5 1405 | D:4 | Reached XP level 6. HP: 40/48 MP: 6/6 1475 | D:5 | Entered Level 5 of the Dungeon 1635 | D:5 | Reached skill level 6 in Ranged Weapons 1741 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_2, st_stairs_9 D:4: layout_cave_pools, nicolae_overflow_sandstone_temple, nicolae_zin_agzebo, mainiacjoe_overflow_catch_the_wave, minmay_misc_feat_diagonals, uniq_grinder D:5: layout_gridville, general_overflow_altar, mainiacjoe_overflow_boulevard, lemuel_zombie_altar_yredelemnul, serial_shops, nicolae_inconvenience_store, serial_library_regret_index_split_case Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.2 Fighting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 134 | 232 || 366 Armour: Leather armour | 6 | || 6 Chain mail | 8 | 77 || 85 Dodge: Dodged | 6 | 25 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1917 | 1692 | 225 | 0 | 1197 | 6 | 319.5 | Dungeon | 1214 | 989 | 225 | 0 | 731 | 5 | 242.8 | Sewer | 703 | 703 | 0 | 0 | 466 | 1 | 703.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 703 daAuts D:3: 379 daAuts D:1: 316 daAuts D:5: 277 daAuts D:2: 144 daAuts D:4: 96 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+