Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 13224210940609910165 144 upsid the Shooter (level 5, 0/41 HPs) Began as a Coglin Hunter on July 17, 2026. Slain by Ijyb ... wielding a +0 club (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:04 (503 turns). upsid the Shooter (Coglin Hunter) Turns: 503, Time: 00:01:04 Health: 0/41 AC: 4 Str: 12 XL: 5 Next: 27% Magic: 5/5 EV: 12 Int: 8 God: Gold: 67 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Malena} rCold . . . (100%) c - +0 sling {Doyun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Malena} c - a +0 sling (offhand) {Doyun} Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) Wands e - a wand of paralysis (10) Scrolls s - 2 scrolls of butterflies c - a scroll of brand weapon {unknown} d - a scroll of amnesia {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions f - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting * Level 4.8 Ranged Weapons + Level 2.8 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is lightly wounded. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. Ijyb zaps a wand. You resist with some effort. You can act again. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You can act again. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ... #.. #.[ #.# #.# #.# #g# #@# †. #.# .. #.# .# #. #.#... ##. #.##.# .. #.##.# #. #.##.# #. #.##.## #. #.#...## #. You could see Ijyb. Vanquished Creatures A black bear (D:4) A clockroach (D:3) An adder (D:2) 2 dart slugs (D:4) An endoplasm (D:2) 3 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats 3 goblins (D:1) A kobold (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 172 | D:2 | Reached skill level 4 in Ranged Weapons 267 | D:3 | Reached XP level 3. HP: 22/28 MP: 3/3 407 | D:4 | Encountered a black bear 481 | D:4 | Encountered Ijyb 487 | D:4 | Killed a black bear 488 | D:4 | Reached XP level 4. HP: 28/35 MP: 4/4 488 | D:4 | Reached XP level 5. HP: 33/41 MP: 5/5 492 | D:4 | Paralysed by Ijyb for 3.5 turns 498 | D:4 | Paralysed by Ijyb for 4.5 turns 501 | D:4 | HP: 2/41 [Ijyb/+0 club (4)] 503 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_rooms D:3: minmay_spotlight, layout_basic, nzn_wu_jian_contemplation, interstate_on_off, grunt_ministairs_8 D:4: layout_loops_ring, fountainhead, chequers_serial_rivers_room_b, ebering_dispersal_statue_hall, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.8 Ranged Weapons | 4 | 4.8 Fighting | 3 | 3.1 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 18 || 124 Armour: Leather armour | 15 | 11 || 26 Dodge: Dodged | 13 | 2 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 517 | 445 | 72 | 0 | 297 | 4 | 129.2 | Dungeon | 517 | 445 | 72 | 0 | 297 | 4 | 129.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 233 daAuts D:1: 172 daAuts D:3: 59 daAuts D:2: 52 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+