Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 11827060649581677111 11 upsid the Shooter (level 2, 0/22 HPs) Began as a Coglin Hunter on July 17, 2026. Slain by Terence ... wielding a +5 flail of concussion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (107 turns). upsid the Shooter (Coglin Hunter) Turns: 107, Time: 00:00:46 Health: 0/22 AC: 6 Str: 11 XL: 2 Next: 29% Magic: 2/2 EV: 11 Int: 8 God: Gold: 27 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Qavo} rCold . . . (100%) c - +0 sling {Æðelind} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +2 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Qavo} c - a +0 sling (offhand) {Æðelind} Armour b - a +0 leather armour (worn) d - a +2 pair of gloves (worn) Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} Skills: + Level 2.2 Fighting + Level 3.7 Ranged Weapons + Level 2.0 Dodging + Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Inner Flame Hex/Fire 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet completely misses Terence. The sling bullet closely misses the adder. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +5 flail of concussion! Terence crushes you against the wall. The adder misses you. Terence hits you with a +5 flail of concussion. Terence crushes you against the wall. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. The adder bites you but does no damage. Terence closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. The adder bites you but does no damage. Terence hits you with a +5 flail of concussion. You die... Terence says, "Finally, peace and quiet." .............. ............. ............ ........... ..........$... .. ... ........ .# ... #.S@## .# ... #@.##.# ########.## ##..#.# ..........# ##.#.###### ..........### #......... ..........#.#######.#.#.## ......................# ..........#.#######.####.### ..........#................. .........<#....##...#####.## You could see Terence and an adder. Vanquished Creatures An adder (D:2) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:2 | Reached skill level 1 in Stealth 95 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 99 | D:2 | Encountered Terence 107 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_window_corner, aquarium_window_1, aquarium_view_2d, aquarium_view_2e, aquarium_pool_2 D:2: minmay_thinvault, layout_rooms, hangedman_abyss_or_decor_stabs, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 1 | 1.1 Fighting | | 2.2 Ranged Weapons | | 3.7 Action || total ---------------------------++------- Fire: Sling || 34 Armour: Leather armour || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 98 | 12 | 0 | 49 | 2 | 55.0 | Dungeon | 110 | 98 | 12 | 0 | 49 | 2 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 57 daAuts D:1: 52 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+