upsid Level 1 of the Dungeon [Shop] Zucheg's General Store a tin of tremorstones (2/2) (440 gold) a potion of might (unknown) (44 gold) 2 potions of mutation (176 gold) a lightning rod (4/4) (440 gold) a box of beasts (440 gold) a +0 robe (9 gold) a parchment of Kinetic Grapnel (44 gold) a parchment of Call Canine Familiar (96 gold) a scroll of identify (unknown) (22 gold) [Shop] Waf Ace's Assorted Antiques a +0 falchion (93 gold) 2 potions of brilliance (248 gold) a +0 short sword (93 gold) a scroll of identify (62 gold) a phantom mirror (1240 gold) a +1 dagger of electrocution (372 gold) a scroll of identify (62 gold) a scroll of identify (62 gold) [Shop] Nasamug's Book Shop a parchment of Airstrike (143 gold) a parchment of Permafrost Eruption (275 gold) a parchment of Silence (202 gold) a parchment of Borgnjor's Vile Clutch (202 gold) a parchment of Static Discharge (63 gold) a parchment of Inner Flame (96 gold) a parchment of Ignite Poison (143 gold) a parchment of Hoarfrost Cannonade (202 gold) a parchment of Launch Clockwork Bee (96 gold) [Shop] Neseup's Antique Armour Boutique +0 pearl dragon scales (2200 gold) the +1 helmet of Huamaak {*Silence Will+ Str+3 Stlth+} (563 gold) *Silence: It may silence you when you take damage. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (19 gold) a +0 robe (19 gold) a +0 chain mail (132 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) a +0 ring mail (88 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1210 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 robe (19 gold) [Shop] Lobeen's Magic Scroll Emporium a scroll of vulnerability (52 gold) a parchment of Hailstorm (114 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of teleportation (39 gold) a parchment of Ensorcelled Hibernation (75 gold) a scroll of poison (unknown) (52 gold) a scroll of identify (26 gold) a parchment of Soul Splinter (52 gold) a scroll of identify (26 gold) (0, 0, D:1) a +0 pair of gloves (0, 3, D:1) a +0 whip (8, -6, D:1) a jackal skeleton (10, -10, D:1) a +0 dagger a kobold skeleton (12, 19, D:1) a parchment of Searing Ray (13, -6, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 14, D:1) a parchment of Soul Splinter (16, 8, D:1) a ball python skeleton (20, -4, D:1) a ring of positive energy (20, 3, D:1) 2 flux baubles (28, 5, D:1) a frilled lizard skeleton (38, 12, D:1) a ball python corpse (skeletalised by now) (40, 0, D:1) a hobgoblin skeleton (41, 11, D:1) a +0 short sword (44, -15, D:1) a +0 dagger (45, 25, D:1) a ball python skeleton (52, -3, D:1) a frilled lizard skeleton (66, 40, D:1) a +0 long sword Level 2 of the Dungeon (3, -18, D:2) a ring of magical power (3, -17, D:2) a +0 hand axe (5, -24, D:2) an adder skeleton (5, 3, D:2) a bat skeleton (7, 19, D:2) a +0 dagger (9, -24, D:2) a rat corpse (skeletalised by now) (10, 18, D:2) a +0 dagger (12, 16, D:2) an iguana corpse (skeletalised by now) (16, -6, D:2) a parchment of Sandblast (18, 8, D:2) a +0 club a goblin skeleton (22, -10, D:2) an adder skeleton (22, -5, D:2) a +0 mace (28, -9, D:2) a bat skeleton (29, 14, D:2) 5 boomerangs (31, -13, D:2) a +0 trident (39, -19, D:2) an adder corpse (skeletalised by now) (45, -12, D:2) a +0 flail (51, -22, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (3, -3, D:3) a +0 ring mail a +0 club (3, -2, D:3) 3 boomerangs a +0 dagger (10, -6, D:3) a +0 club a +0 war axe a +0 hand axe an orc skeleton (11, -14, D:3) a +0 cloak (13, -18, D:3) a +0 chain mail (19, -15, D:3) a quokka skeleton (20, 2, D:3) a +0 war axe (21, 2, D:3) a +2 dagger of venom a +0 hand axe (22, -12, D:3) a +0 short sword (24, 2, D:3) a +0 kite shield (26, -4, D:3) a parchment of Call Imp (30, 22, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (31, 22, D:3) a hobgoblin corpse (skeletalised by now) (33, 2, D:3) a frilled lizard skeleton (36, -13, D:3) the +2 hammer of Xigumire {concuss, rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (39, 7, D:3) 2 poisoned darts a +0 dagger a kobold skeleton (40, 23, D:3) 3 javelins (50, -12, D:3) a parchment of Soul Splinter Level 4 of the Dungeon (5, 6, D:4) a +0 rapier (15, -5, D:4) a +0 robe (still there?) a +2 dagger of draining (still there?) the elf corpse of Dowan (still there?) (24, 9, D:4) a +0 short sword the Ecumenical Temple