Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 13212675413500942376 315 upsid the Shooter (level 6, 0/70 HPs) Began as a Coglin Hunter on July 17, 2026. Succumbed to a burial acolyte's poison ... in an ossuary. The game lasted 00:01:34 (1472 turns). upsid the Shooter (Coglin Hunter) Turns: 1472, Time: 00:01:34 Health: 0/70 AC: 23 Str: 11 XL: 6 Next: 44% Magic: 6/6 EV: 2 Int: 8 God: Gold: 110 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Suni} rCold . . . (100%) c - +0 sling {Agustín} rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.31/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -7), tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were in an ossuary. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 110 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Suni} c - a +0 sling (offhand) {Agustín} Missiles d - a throwing net Armour b - a +0 leather armour (melded) Wands b - a wand of quicksilver (7) Scrolls s - a scroll of butterflies c - a scroll of fog {unknown} d - 2 scrolls of amnesia {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of torment {unknown} j - a scroll of blinking {unknown} Skills: + Level 3.6 Fighting * Level 5.5 Ranged Weapons + Level 3.3 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 41% 1 Frozen Ramparts Ice 0% 1d1 78% 3 Ozocubu's Armour Ice 0% N/A 78% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the burial acolyte. You shoot a sling bullet. The sling bullet hits the burial acolyte! You kill the burial acolyte! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold zombie barely misses you. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold zombie hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is severely damaged. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold zombie barely misses you. You shoot a sling bullet. The sling bullet hits the kobold zombie but does no damage. The kobold zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the kobold zombie! You destroy the kobold zombie! * * * LOW HITPOINT WARNING * * * You feel very sick. There is a lethal amount of poison in your body! Okay, then. You cannot move. You cannot move. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ###+### ##.....## ##++ ##.......###..# +.........'...# +....⌠..^.'.#.# +.........'...# #.......###.♣# ##.....## ##)'.# ##+#'## #.### #...# #.# ##.## ?.! #.∩.# !!. #.∩.# ### ##### There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A burial acolyte (Ossuary) A gnoll bouda (D:5) A mummy (Ossuary) 3 gnolls (D:5) 5 adders 2 ufetubi (D:4) A gnoll zombie (Ossuary) 6 endoplasms 3 hobgoblins 5 quokkas 5 ball pythons 2 bats 4 frilled lizards 6 goblins 3 kobolds (D:1) A kobold zombie (Ossuary) 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 373 | D:1 | Reached skill level 4 in Ranged Weapons 576 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1026 | D:3 | Encountered Sigmund 1098 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 1106 | D:5 | Entered Level 5 of the Dungeon 1106 | D:5 | Encountered a water moccasin 1118 | D:5 | Killed a water moccasin 1119 | D:5 | Reached skill level 5 in Ranged Weapons 1119 | D:5 | Reached XP level 5. HP: 14/41 MP: 5/5 1154 | D:5 | Found a broken altar of Ashenzari. 1346 | D:5 | Reached XP level 6. HP: 20/47 MP: 6/6 1419 | D:5 | Found a sand-covered staircase. 1425 | Ossuary | Entered an ossuary 1471 | Ossuary | HP: 2/70 [poisoned by a burial acolyte] 1472 | Ossuary | Succumbed to a burial acolyte's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring D:2: layout_loops_ring, minmay_heptomino_o4 D:3: layout_loops_cross, amcnicky_mini_pool_small, uniq_jessica, uniq_robin, uniq_sigmund D:4: layout_basic D:5: layout_loops_ring, evilmike_ruin_ashenzari, nicolae_ossuary_entry_plus, serial_library_hellmonk_open_cross Ossuary: ossuary_crypta Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.3 Ranged Weapons | 4 5 | 5.5 Fighting | 3 | 3.6 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 96 || 236 Drink: Lignification | | 1 || 1 Armour: Leather armour | 3 | 18 || 21 None | | 1 || 1 Dodge: Dodged | 13 | 26 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1500 | 1305 | 195 | 76 | 989 | 6 | 250.0 | Dungeon | 1450 | 1255 | 195 | 76 | 959 | 5 | 290.0 | Ossuary | 49 | 49 | 0 | 0 | 30 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 702 daAuts D:5: 326 daAuts D:2: 207 daAuts D:3: 186 daAuts Ossuary: 49 daAuts D:4: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+