upsid Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -33, D:1) a +6 ring of strength (3, -43, D:1) a +0 sling (6, -29, D:1) a +0 war axe (10, -30, D:1) a +0 dagger (14, -41, D:1) a +0 long sword (33, -39, D:1) a +0 dagger a kobold skeleton (36, -27, D:1) a +0 club (39, -20, D:1) a +0 mace (40, -30, D:1) a bat skeleton (45, -34, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -5, D:2) a +0 war axe (25, -5, D:2) a +0 war axe (32, 22, D:2) an adder skeleton (52, 9, D:2) a +0 short sword Level 3 of the Dungeon (13, -4, D:3) a +0 scythe of protection a +2 robe of cold resistance (20, -19, D:3) a +0 scale mail (33, -30, D:3) a +0 dagger (40, -8, D:3) a +0 dagger of venom (42, -7, D:3) a +0 dagger (44, -5, D:3) a +0 flail (47, -13, D:3) a +0 dagger a +0 dagger Level 4 of the Dungeon (17, 52, D:4) a +0 falchion (21, 21, D:4) a +0 trident (26, 49, D:4) a +0 whip (34, 28, D:4) a +0 dagger (41, 46, D:4) a +0 sling (44, 4, D:4) a +0 dagger (45, 9, D:4) a +0 short sword (48, 23, D:4) a +0 club (53, 19, D:4) a +0 dagger 3 stones (56, 19, D:4) a +0 whip Level 5 of the Dungeon (4, 2, D:5) a +0 club 3 poisoned darts a +0 leather armour (6, 4, D:5) a +0 spear a +0 spear (7, 4, D:5) a +0 whip (15, 13, D:5) a ring of flight (26, 23, D:5) a +0 flail (27, -2, D:5) a ring of poison resistance (27, 24, D:5) a +0 flail a +0 leather armour (27, 25, D:5) a +0 club a +0 scale mail (28, -3, D:5) a +0 short sword (28, 21, D:5) a +0 short sword (28, 22, D:5) a +0 dagger a +0 ring mail (31, 7, D:5) a +0 shortbow (32, -10, D:5) a +0 dagger (33, 5, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Ficsuoc's Jewellery Boutique a rimehorn talisman (125 gold) an amulet of magic regeneration (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) the spore talisman of the Onion {rC+ rN+} (437 gold) [spore talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. an amulet of regeneration (unknown) (300 gold) a ring of positive energy (unknown) (200 gold) a +6 ring of intelligence (unknown) (360 gold) an amulet of faith (unknown) (400 gold) a ring of protection from fire (unknown) (250 gold) the quill talisman of the Divine Grue {rN+ MP+10 Dex+4} (481 gold) [quill talisman] rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). Dex+4: It affects your dexterity (+4). (0, 0, D:6) a +0 flail a +0 leather armour (1, -1, D:6) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour (2, -2, D:6) a +0 morningstar a +0 ring mail (6, 7, D:6) a +0 dire flail a +0 chain mail (7, 9, D:6) a +0 antimagic flail (9, 6, D:6) a +0 dagger a +0 robe (19, -10, D:6) a +0 robe (19, 33, D:6) 4 large rocks (22, 43, D:6) a spore talisman (24, 18, D:6) a +0 sling (26, 46, D:6) a +2 vampiric hand axe (27, 28, D:6) a +0 sling (35, 24, D:6) a staff of conjuration (40, 27, D:6) a +0 short sword a +0 chain mail (42, 17, D:6) a +4 trident of draining a +0 robe an orb of stardust (43, 11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (8, -29, D:7) a +0 club a +0 scale mail (11, -29, D:7) a +0 whip (13, -29, D:7) a +0 dagger (18, 15, D:7) a +0 buckler (21, 21, D:7) a +0 mace of venom (33, 10, D:7) a +0 hand axe (34, 9, D:7) a +0 dire flail a +0 plate armour (35, 9, D:7) a +0 club (36, -16, D:7) a +0 ring mail (58, 15, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Kaol Cas's Firing Range a +0 orcbow (64 gold) a +0 shortbow (48 gold) a +2 plate armour of archery (512 gold) a throwing net (48 gold) a +0 sling (24 gold) a throwing net (48 gold) a +0 shortbow (48 gold) 2 javelins (96 gold) (0, 1, D:8) a +0 heavy mace (9, 3, D:8) an amulet of wildshape (14, 7, D:8) a +0 sling (15, -3, D:8) a +0 ring mail (17, 7, D:8) 5 boomerangs (23, 5, D:8) a boomerang (23, 6, D:8) an atropa-tipped dart (23, 7, D:8) a boomerang (23, 14, D:8) a +0 shortbow (24, 5, D:8) a stone (26, 5, D:8) a stone (28, 5, D:8) a stone (28, 7, D:8) a stone a stone (39, -7, D:8) a ring of flight (39, 17, D:8) a +0 whip (41, 16, D:8) a +0 spear (44, 18, D:8) a +1 heavy spear a +0 club (45, -4, D:8) a +0 trident (45, 18, D:8) a +0 war axe (47, 4, D:8) a +0 plate armour (58, 10, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Ufoss's Weapon Emporium 4 atropa-tipped darts (64 gold) the +10 sling of Aroiph {freeze, *Corrode rC+ Int+2} (1175 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 athame of holy wrath (450 gold) a +3 rapier of electrocution (552 gold) a +1 shortbow of draining (223 gold) the +1 glaive of Trauma {venom, rCorr Dex-5 Stlth+} (394 gold) rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 datura-tipped darts (81 gold) a +1 broad axe of electrocution (531 gold) a +2 devious dagger (252 gold) the +3 halberd of the Abhorred {drain, Str+5} (714 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. (1, -18, D:9) a +0 flail a +0 leather armour (2, -19, D:9) a +0 short sword 8 poisoned darts (2, -17, D:9) a +0 dagger 2 poisoned darts (4, -18, D:9) a +0 dagger of venom 3 poisoned darts (5, -18, D:9) a +0 dagger a +0 robe (6, -21, D:9) a +0 robe a +0 dagger (7, 1, D:9) a +0 robe a +0 dagger (10, -2, D:9) a +0 club (11, -4, D:9) a +0 club a +0 plate armour a +0 mace (11, -1, D:9) a +0 short sword (11, 0, D:9) a +0 leather armour a +0 club (12, 0, D:9) a +0 plate armour a +0 trident (20, -11, D:9) a +0 flail (21, -9, D:9) a +0 ring mail a +0 hand axe (21, 18, D:9) a +0 shortbow (24, 15, D:9) a +0 whip (25, 15, D:9) a +0 short sword 2 poisoned darts (26, -14, D:9) a +0 falchion (26, -8, D:9) 3 boomerangs a +0 trident (27, 14, D:9) 11 poisoned darts a +0 dagger a +0 dagger (27, 15, D:9) 3 stones a +0 club (28, 15, D:9) 5 stones a +0 dagger (31, -16, D:9) a +1 dagger of venom (35, -17, D:9) a +2 antimagic short sword a +0 chain mail an amulet of the acrobat (35, -4, D:9) a +0 falchion (46, 2, D:9) a quill talisman Level 10 of the Dungeon [Shop] Hosubeup's Antique Weapon Emporium a +1 hand axe of venom (233 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2393 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 flail of holy wrath (402 gold) a +4 partisan of entangling (638 gold) a +4 arbalest (649 gold) a +3 spear of venom (453 gold) a +1 whip of electrocution (290 gold) a +0 great sword of freezing (440 gold) a +1 scimitar of electrocution (484 gold) a +2 dagger of electrocution (374 gold) the +2 battleaxe of Traps {freeze, rPois Will- Dex+5} (1001 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (17, -7, D:10) a +0 flail a +0 chain mail (19, -6, D:10) a +0 hand axe a +0 chain mail a +0 hand axe 3 boomerangs a +0 ring mail (20, -5, D:10) a +0 short sword a +0 chain mail a +0 trident a +0 plate armour (23, -38, D:10) a +0 hand axe (23, -36, D:10) a +0 long sword a +0 chain mail (23, -35, D:10) a +0 whip (27, -23, D:10) a +0 cloak (33, -8, D:10) a +1 demon whip of venom (37, -22, D:10) a +0 shortbow (39, -38, D:10) a quill talisman (43, -51, D:10) a +0 battleaxe (63, -53, D:10) a +0 robe Level 11 of the Dungeon [Shop] Wampes's Book Boutique a parchment of Forge Blazeheart Golem (247 gold) a parchment of Ozocubu's Refrigeration (623 gold) a parchment of Plasma Beam (475 gold) a manual of Armour (1520 gold) a parchment of Lee's Rapid Deconstruction (349 gold) a parchment of Dimensional Bullseye (247 gold) a parchment of Irradiate (349 gold) a parchment of Borgnjor's Vile Clutch (349 gold) a parchment of Fugue of the Fallen (167 gold) a parchment of Alistair's Walking Alembic (349 gold) [Shop] Adot's Armour Shop the +8 chain mail of Uzxompof {rC- rN+ Int+4 Stlth+} (1412 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 buckler of poison resistance (195 gold) a +2 chain mail of archery (460 gold) +1 fire dragon scales (1311 gold) the +0 helmet "Toxzatz" {Snipe, Int+6 Stlth-} (637 gold) Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 ring mail of fire resistance (368 gold) a +2 scale mail of cold resistance (483 gold) the +6 plate armour of a gutter gulch {rElec Dex+2} (1522 gold) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 scale mail of Nihilism {*Silence rC+ rN+ Str+3} (641 gold) *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (11, 14, D:11) a +0 orcbow (15, 0, D:11) a +0 robe a +0 dagger a +0 falchion a +0 plate armour a +0 partisan (16, 1, D:11) a +0 giant club a +0 giant club (23, -18, D:11) a +0 flail (37, -5, D:11) a +0 spear (43, 16, D:11) a +0 giant club a +0 giant spiked club (46, 2, D:11) a +1 dagger of speed (47, 2, D:11) a +0 hand axe 2 boomerangs a +0 dagger a +0 robe (51, 0, D:11) a +0 war axe a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a wand of paralysis (6) (4, 19, D:12) a parchment of Shock (6, -8, D:12) a +0 mace (10, 15, D:12) a +0 rapier of freezing (12, 28, D:12) a +0 cloak (16, 17, D:12) a +0 hand axe (20, 8, D:12) a parchment of Sublimation of Blood the Ecumenical Temple Level 1 of the Lair of Beasts (6, 23, Lair:1) a ring of resist corrosion (14, 1, Lair:1) a +0 robe (16, 55, Lair:1) a +0 sling Level 2 of the Lair of Beasts (7, 0, Lair:2) a +0 robe (9, 35, Lair:2) a +0 cloak (11, 6, Lair:2) a +0 long sword (29, 33, Lair:2) a +0 robe (33, 28, Lair:2) a +0 hat (37, -6, Lair:2) a +0 war axe (40, 4, Lair:2) a +0 halberd (42, 5, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 poisoned darts (5, -22, Lair:3) a +0 spear (8, -3, Lair:3) a +0 robe (17, -26, Lair:3) a +0 pair of boots of rampaging (24, 0, Lair:3) a ring of willpower (24, 1, Lair:3) a rimehorn talisman (25, -17, Lair:3) a +0 sling (39, -4, Lair:3) the +1 dagger of the Pillar {freeze, *Rage rPois rN+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (46, -38, Lair:3) a +0 giant spiked club (47, -20, Lair:3) a staff of alchemy (49, 5, Lair:3) a parchment of Starburst Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 gold pieces (1, 1, Lair:4) a +0 leather armour (1, 5, Lair:4) 15 gold pieces (3, 8, Lair:4) 14 gold pieces (3, 9, Lair:4) 9 gold pieces (3, 11, Lair:4) 5 gold pieces (8, 28, Lair:4) 11 gold pieces (9, 26, Lair:4) 19 gold pieces (9, 27, Lair:4) 15 gold pieces (10, 24, Lair:4) 9 gold pieces (10, 25, Lair:4) 18 gold pieces (10, 26, Lair:4) 22 gold pieces (11, 27, Lair:4) 11 gold pieces (13, 24, Lair:4) 7 gold pieces (15, 27, Lair:4) a potion of heal wounds (22, 17, Lair:4) a staff of necromancy (unseen) (36, 20, Lair:4) 22 gold pieces (38, 20, Lair:4) 17 gold pieces (39, 20, Lair:4) 27 gold pieces (40, 20, Lair:4) 36 gold pieces