Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 13392773391164204659 827 upsid the Shooter (level 7, -5/46 (55) HPs) Began as a Coglin Hunter on July 16, 2026. Slain by Jeremiah ... wielding a +4 trident of draining (9 damage) ... on level 6 of the Dungeon. The game lasted 00:02:56 (2002 turns). upsid the Shooter (Coglin Hunter) Turns: 2002, Time: 00:02:56 HP: -5/46 (55) AC: 3 Str: 12 XL: 7 Next: 97% MP: 7/7 EV: 13 Int: 8 God: Gold: 80 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Hugo} rCold . . . (100%) c - +0 sling {Francisco} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hugo} c - a +0 sling (offhand) {Francisco} Missiles d - a throwing net Armour b - a +0 leather armour (worn) Wands c - a wand of iceblast (12) Scrolls l - a scroll of immolation {unknown} c - 3 scrolls of fear {unknown} e - 4 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - 4 scrolls of teleportation {unknown} k - a scroll of poison {unknown} m - a scroll of noise {unknown} Potions d - a potion of berserk rage {unknown} f - 2 potions of brilliance {unknown} n - 2 potions of haste {unknown} o - a potion of attraction {unknown} Skills: + Level 4.6 Fighting * Level 6.7 Ranged Weapons + Level 4.2 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Grave Claw Necr 0% 2d7 63% 2 Teleport Other Tloc 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ru The Shining One Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet barely misses Jeremiah. The sling bullet barely misses the butterfly. You shoot a sling bullet. The sling bullet closely misses Jeremiah. The sling bullet misses the butterfly. Jeremiah hits you from afar with a +4 trident of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The butterfly leaves your sight. Fire: a) +2 sling {Hugo} Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet closely misses the butterfly. The sling bullet hits Jeremiah but does no damage. Jeremiah is moderately wounded. You shoot a sling bullet. The sling bullet misses the butterfly. The sling bullet barely misses Jeremiah. The sling bullet misses the butterfly. Jeremiah hits you from afar with a +4 trident of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hugo} Press: ? - help, Shift-Dir - straight line Aim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearing an orb of mesmerism (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet closely misses the butterfly. The sling bullet misses Jeremiah. The sling bullet barely misses the butterfly. You shoot a sling bullet. The sling bullet hits the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! x4 Jeremiah hits you from afar with a +4 trident of draining! You die... Jeremiah asks, "Is it over? Can I wake up now?" # ########.# b.b...#. ###+#### .bFb.b #......# #bb########......# #.@.......'......# ##.......###......# #bb...##b..#.)....# #.###.####.#......# ... #.####...)....## #.$. ................ .... ..#######.###### .... ##########.)# ........###.## You could see Jeremiah. Vanquished Creatures An ice beast (D:6) An ogre (D:5) A centaur (D:6) 2 phantoms A scorpion (D:5) 2 bombardier beetles 2 hounds (D:5) 2 orc priests A gnoll bouda (D:5) An iguana (D:4) An orc wizard (D:6) 5 gnolls (D:5) An adder (D:4) A shadow imp (D:5) A dart slug (D:3) 10 orcs A hobgoblin (D:4) 2 quokkas A ball python (D:4) 5 bats (D:1) 2 endoplasms 8 frilled lizards (D:1) 3 goblins A kobold (D:1) 2 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 133 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 221 | D:2 | Found a faded altar of an unknown god. 271 | D:3 | Reached skill level 4 in Ranged Weapons 450 | D:4 | Reached XP level 3. HP: 9/28 MP: 3/3 575 | D:5 | Entered Level 5 of the Dungeon 581 | D:5 | Reached XP level 4. HP: 34/34 MP: 4/4 606 | D:5 | Reached XP level 5. HP: 22/41 MP: 5/5 617 | D:5 | Encountered a phantom 641 | D:5 | Found a glowing golden altar of the Shining One. 642 | D:5 | Found a sacrificial altar of Ru. 1006 | D:5 | Reached skill level 5 in Ranged Weapons 1006 | D:5 | Reached XP level 6. HP: 34/47 MP: 6/6 1245 | D:5 | Reached XP level 7. HP: 24/54 MP: 7/7 1769 | D:6 | Reached skill level 6 in Ranged Weapons 1990 | D:6 | Encountered Jeremiah 2002 | D:6 | Slain by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_b, serial_bayou_pond_e, dreamdust_princess_bridge, st_stairs_3, minmay_lizard_king D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_ecumenical_altar_island, minmay_domino_2, uniq_natasha D:3: minmay_bubble_buster, layout_loops_ring, nicolae_overflow_divine_pier_pressure, st_stairs_3, uniq_grinder D:4: layout_loops_corners D:5: layout_loops_ring, chequers_temple_overflow_statue_of_worship, grunt_decor_arrowhead D:6: layout_basic, minmay_temple_entry_antechambers, uniq_crazy_yiuf_cottage, uniq_eustachio, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.2 Ranged Weapons | 4 5 6 | 6.7 Fighting | 3 4 | 4.6 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 98 | 118 | 136 || 352 Read: Butterflies | | 1 | || 1 Armour: Leather armour | 9 | 29 | 19 || 57 Dodge: Dodged | 10 | 34 | 16 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2042 | 1926 | 116 | 282 | 1224 | 6 | 340.3 | Dungeon | 2042 | 1926 | 116 | 282 | 1224 | 6 | 340.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 958 daAuts D:4: 541 daAuts D:6: 248 daAuts D:1: 220 daAuts D:2: 43 daAuts D:3: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+