Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 9654939143656070958 383 upsid the Shooter (level 6, -2/48 HPs) Began as a Coglin Hunter on July 16, 2026. Slain by a kobold brigand ... wielding a +0 whip (6 damage) ... on level 6 of the Dungeon. The game lasted 00:01:17 (1417 turns). upsid the Shooter (Coglin Hunter) Turns: 1417, Time: 00:01:18 Health: -2/48 AC: 3 Str: 11 XL: 6 Next: 76% Magic: 6/6 EV: 12 Int: 9 God: Gold: 72 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Huemac} rCold . . . (100%) c - +0 sling {Bianca} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -11), slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Huemac} c - a +0 sling (offhand) {Bianca} Armour b - a +0 leather armour (worn) Wands p - a wand of polymorph (9) Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} e - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of moonshine {unknown} Skills: + Level 3.8 Fighting * Level 5.6 Ranged Weapons + Level 3.4 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 63% 2 Hailstorm Conj/Ice 0% 3d5 85% 3 Fireball Conj/Fire 0% 3d3 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Portals: Necropolis: D:6 Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kobold brigand throws a dart. The dart completely misses you. You shoot a sling bullet. The sling bullet hits the kobold brigand but does no damage. The kobold brigand is heavily wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is severely wounded. You feel very sick. You encounter a kobold. It is wielding a +0 short sword. The kobold brigand throws a dart. The dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the kobold brigand. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is severely wounded. You hear the lone wailing of a very distant funeral chant. You feel extremely sick. You encounter a kobold. It is wielding a +4 whip. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You encounter a kobold. It is wielding a +0 club and quivering poisoned darts. The kobold brigand barely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand hits you with a +0 whip. You die... .####...####### #>..# .. #...# ... #...# #...##...# #......# # #...##..####### .K. ... #........###).K. .#.....#####@K....)K .......# #.K##.#.. ##.##..# #..# ... .... ..... ... .#.## .#..#... .# #.#. #.#..#..#.# . .. . .... ...# .# ##.. ..## .. .## .# You could see a kobold brigand and 3 kobolds. Vanquished Creatures A black bear (D:5) A scorpion (D:5) A howler monkey (D:5) 2 hounds A drude (D:5) 2 iguanas 3 adders 2 ufetubi (D:5) A dart slug (D:5) 5 orcs 2 hobgoblins A quokka (D:5) A ball python (D:4) An endoplasm (D:2) 2 kobolds 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 51 | D:4 | Encountered an iguana 54 | D:4 | Killed an iguana 55 | D:4 | Reached skill level 4 in Ranged Weapons 55 | D:4 | Reached XP level 2. HP: 23/23 MP: 2/2 55 | D:4 | Reached XP level 3. HP: 28/28 MP: 3/3 66 | D:5 | Entered Level 5 of the Dungeon 72 | D:5 | Reached XP level 4. HP: 12/34 MP: 4/4 199 | D:5 | Encountered a black bear 206 | D:5 | HP: 1/34 [black bear (3)] 207 | D:5 | Killed a black bear 208 | D:5 | Reached XP level 5. HP: 1/41 MP: 5/5 424 | D:5 | Reached skill level 5 in Ranged Weapons 426 | D:5 | HP: 1/41 [poisoned by a scorpion] 565 | D:5 | Reached XP level 6. HP: 47/47 MP: 6/6 1327 | D:6 | Found a phantasmal passage. 1417 | D:6 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, st_stairs_2, lemuel_flame_loot_1 D:2: layout_basic, serial_shops, shop, minmay_hexomino_c4, uniq_natasha D:3: layout_loops_ring, minmay_misc_feat_iff, minivault_11, uniq_terence D:4: layout_rooms, mainiacjoe_overflow_small_starburst, nicolae_elemental_shop, minmay_fractal_squares_5, uniq_grinder D:5: layout_loops_ring D:6: layout_loops_cross, minmay_temple_entry_tees, index_necropolis_entry_miniature_reverse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 | 5.6 Dodging | 2 3 | 3.4 Fighting | 3 | 3.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 30 | 180 || 210 Drink: Curing | | 1 || 1 Brilliance | | 1 || 1 Armour: Leather armour | 5 | 27 || 32 Dodge: Dodged | 1 | 27 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1441 | 1406 | 35 | 364 | 825 | 6 | 240.2 | Dungeon | 1441 | 1406 | 35 | 364 | 825 | 6 | 240.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1168 daAuts D:6: 202 daAuts D:2: 30 daAuts D:4: 27 daAuts D:3: 9 daAuts D:1: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+