Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 8470710922115515887 262 upsid the Shooter (level 6, -4/45 (47) HPs) Began as a Coglin Hunter on July 16, 2026. Killed by a malign offering ... invoked by a burial acolyte (16 damage) ... in an ossuary. The game lasted 00:02:38 (812 turns). upsid the Shooter (Coglin Hunter) Turns: 812, Time: 00:02:39 HP: -4/45 (47) AC: 3 Str: 11 XL: 6 Next: 18% MP: 6/6 EV: 12 Int: 9 God: Gold: 40 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Feng} rCold . . . (100%) c - +0 sling {Ulrich} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lightly drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 40 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Feng} c - a +0 sling (offhand) {Ulrich} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} Potions f - a potion of magic {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} l - a potion of enlightenment {unknown} Skills: + Level 3.5 Fighting * Level 5.3 Ranged Weapons + Level 3.1 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Trog Uskayaw Vehumet Xom Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You encounter a burial acolyte. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The wight is healed. The burial acolyte recites a funeral chant. The wight is empowered. You shoot a sling bullet. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you with a +2 long sword! You feel drained. The burial acolyte barely misses you. The wight hits you with a +2 long sword! It was a potion of ambrosia. You are confused. You feel invigorated. The burial acolyte hits you with a +0 dagger. The wight hits you with a +2 long sword. You feel drained. The wight no longer looks unusually strong. The wight is no longer moving quickly. You encounter a kobold draugr. It is wielding a +0 dagger. The burial acolyte hits you with a +0 dagger. The wight attacks as it pursues you! The wight closely misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The wight is healed. You feel less invigorated. You feel less confused. The burial acolyte hits you with a +0 dagger. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The laughing skull chuckles harshly at how history will forget everyone present. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... #........ .. ## #..# '..### .'♣ .# #..♣ ♣..♣ž♣..♣ '##### ####^.#♣#..###..#♣ .....# #U# #............. .ß.♣.#######♣#.#♣#..!/?..#♣ .......'.....'.#Z#..??/..#ž .♣.ß.#######♣#.#♣#ψU//!..#♣ .....# #ž# #..@.ψ........ '##### ####^.#♣#..###..#♣ .# #..♣ ♣..♣ž♣..♣ ## #..# '..### .+ #.......... . #♣....#### ### You could see a laughing skull, 2 burial acolytes and a wight. Vanquished Creatures A scorpion (D:4) A wight (Ossuary) An orc priest (D:4) A scorpion zombie (D:5) 3 adders 2 howler monkey zombies (D:5) 4 hound zombies (D:5) 2 ribbon worms (D:4) 4 adder zombies 9 orcs (D:4) A ball python (D:4) 2 ball python draugrs (Ossuary) A bat (D:3) 2 goblins (D:1) A kobold (D:4) 2 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 107 | D:2 | Encountered Sigmund 124 | D:2 | Reached XP level 2. HP: 21/22 MP: 2/2 188 | D:4 | Reached skill level 4 in Ranged Weapons 197 | D:4 | Reached XP level 3. HP: 27/28 MP: 3/3 213 | D:4 | Reached XP level 4. HP: 3/34 MP: 4/4 381 | D:4 | Found a white marble altar of Elyvilon. 381 | D:4 | Found a radiant altar of Vehumet. 381 | D:4 | Found a hide-covered altar of Uskayaw. 381 | D:4 | Found a blossoming altar of Fedhas. 387 | D:4 | Reached XP level 5. HP: 36/41 MP: 5/5 387 | D:4 | Found a shimmering altar of Xom. 387 | D:4 | Found a hazy altar of Hepliaklqana. 388 | D:4 | Found a bloodstained altar of Trog. 389 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 389 | D:4 | Found a shadowy altar of Dithmenos. 390 | D:4 | Found a broken altar of Ashenzari. 432 | D:5 | Entered Level 5 of the Dungeon 536 | D:5 | Reached skill level 5 in Ranged Weapons 544 | D:5 | Found a sand-covered staircase. 565 | Ossuary | Entered an ossuary 644 | Ossuary | Reached XP level 6. HP: 28/47 MP: 6/6 812 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_bayou_crossing, roderic_lattice_a, minmay_misc_feat_tiny, minmay_split_cup_large D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_totnotflames, grunt_ministairs_10, uniq_sigmund D:3: layout_loops_ring, lemuel_flame_loot_1 D:4: layout_basic, nicolae_overflows_in_rows, st_stairs_7, minmay_misc_feat_enclosed D:5: layout_loops_corners, mainiacjoe_ossuary_entry_find_the_door Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.1 Ranged Weapons | 4 5 | 5.3 Fighting | 3 | 3.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 72 | 158 || 230 Drink: Ambrosia | | 1 || 1 Armour: Leather armour | 12 | 31 || 43 Dodge: Dodged | 7 | 25 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 838 | 770 | 68 | 121 | 383 | 6 | 139.7 | Dungeon | 588 | 520 | 68 | 121 | 177 | 5 | 117.6 | Ossuary | 250 | 250 | 0 | 0 | 206 | 1 | 250.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 286 daAuts Ossuary: 250 daAuts D:5: 141 daAuts D:1: 107 daAuts D:2: 42 daAuts D:3: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+