upsid Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (6, 4, D:2) a +0 dagger (9, 4, D:2) a +0 dagger 3 stones (21, 8, D:2) a ball python corpse (skeletalised by now) (38, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, 5, D:3) a staff of alchemy (11, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, -13, D:3) a +0 dagger a +3 leather armour an orc corpse (skeletalised by now) (15, 3, D:3) a scroll of enchant armour (16, 1, D:3) 9 gold pieces (17, -8, D:3) a +0 robe (20, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -7, D:4) 9 gold pieces (6, -5, D:4) a scroll of torment Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour of the Crushed Prophets {rC- Will+++ SInv} rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (0, 9, D:5) a +3 mace of holy wrath an orc corpse (skeletalised by now) (1, 16, D:5) a +0 whip (3, 18, D:5) a +0 falchion an orc corpse (skeletalised by now) (3, 20, D:5) a +0 hand axe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (3, 22, D:5) a +0 mace (3, 28, D:5) a +0 ring mail (15, 10, D:5) a +0 giant club an ogre corpse (skeletalised by now) (19, 18, D:5) an iguana skeleton (20, 31, D:5) a quokka corpse (38, 3, D:5) a +0 scythe a +0 robe (47, 24, D:5) a +0 club a +0 chain mail (48, 2, D:5) a +0 flail a +0 leather armour a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (48, 25, D:5) a +0 mace an orc corpse (48, 26, D:5) a +0 dagger a +0 scale mail an orc corpse (49, 29, D:5) a +0 dagger a +0 robe (50, 2, D:5) a +0 trident an orc corpse (skeletalised by now) (61, 16, D:5) 12 gold pieces