Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 1788912955423769171 98 upsid the Shooter (level 4, -6/34 HPs) Began as a Coglin Hunter on July 16, 2026. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:00:53 (592 turns). upsid the Shooter (Coglin Hunter) Turns: 592, Time: 00:00:54 Health: -6/34 AC: 3 Str: 11 XL: 4 Next: 71% Magic: 4/4 EV: 11 Int: 9 God: Gold: 18 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Zorawar} rCold . . . (100%) c - +0 sling {Hajoon} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Zorawar} c - a +0 sling (offhand) {Hajoon} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} d - a scroll of poison {unknown} e - a scroll of identify {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of noise {unknown} Skills: + Level 2.9 Fighting * Level 4.6 Ranged Weapons + Level 2.5 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Stone Arrow Conj/Erth 0% 3d7 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus shouts! The ufetubus is moderately wounded. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is moderately wounded. You hear a shout! You encounter an ufetubus. You hear a shout! You shoot a sling bullet. The sling bullet completely misses the ufetubus. You shoot a sling bullet. The sling bullet barely misses the ufetubus. The ufetubus barely misses you. x2 You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet hits the ufetubus. You kill the ufetubus! The ufetubus hits you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the ufetubus. The ufetubus hits you. x2 You encounter an ogre. It is wielding a +0 giant club. The ufetubus hits you. The ufetubus barely misses you. You shoot a sling bullet. The sling bullet hits the ufetubus. The ufetubus is almost dead. You shoot a sling bullet. The sling bullet closely misses the ufetubus. The sling bullet hits the ogre! The ogre is moderately wounded. The ufetubus slips past you! The ufetubus hits you. The ufetubus completely misses you. The ufetubus barely misses you. The ufetubus hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ufetubus! You kill the ufetubus! You shoot a sling bullet. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #... ...# #... #..# ### #...##..##..## #............#.....# #............#.....# #............+.....# #....O.......#.....# #@....^.#.....# #.......#.....# +.......#....##### #.......#....##... ###....##......... #....##......... #............... +...........>... #...#.#......<.. You could see an ogre. Vanquished Creatures A jelly (D:4) An orc wizard (D:5) A white imp (D:5) 2 ufetubi (D:5) 2 dart slugs (D:1) A ribbon worm (D:2) 4 orcs (D:5) 4 hobgoblins 2 quokkas 2 ball pythons 3 bats (D:3) 4 goblins 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 302 | D:3 | Reached skill level 4 in Ranged Weapons 377 | D:4 | Reached XP level 3. HP: 9/28 MP: 3/3 509 | D:5 | Entered Level 5 of the Dungeon 515 | D:5 | Reached XP level 4. HP: 28/34 MP: 4/4 590 | D:5 | Encountered an ogre 592 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic D:2: layout_basic D:3: layout_basic, nicolae_overflow_four_foyers_orthogonal, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, serial_shops, shop, chequers_arboretum D:5: layout_gridville, general_overflow_altar, mainiacjoe_overflow_boulevard, uniq_prince_ribbit1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.5 Ranged Weapons | 4 | 4.6 Fighting | | 2.9 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 82 | 28 || 110 Armour: Leather armour | 4 | 9 || 13 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 606 | 581 | 25 | 0 | 458 | 5 | 121.2 | Dungeon | 606 | 581 | 25 | 0 | 458 | 5 | 121.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts D:4: 140 daAuts D:3: 127 daAuts D:5: 87 daAuts D:2: 76 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+