Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 7813833152991475256 219 upsid the Shooter (level 5, -2/41 HPs) Began as a Coglin Hunter on July 16, 2026. Slain by a rock fish (8 damage) ... on level 5 of the Dungeon. The game lasted 00:01:07 (691 turns). upsid the Shooter (Coglin Hunter) Turns: 691, Time: 00:01:08 Health: -2/41 AC: 3 Str: 11 XL: 5 Next: 96% Magic: 5/5 EV: 12 Int: 8 God: Gold: 21 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Enrique} rCold . . . (100%) c - +0 sling {Yan} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Enrique} c - a +0 sling (offhand) {Yan} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions d - a potion of invisibility {unknown} f - a potion of lignification {unknown} Skills: + Level 3.3 Fighting * Level 5.1 Ranged Weapons + Level 3.0 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The rock fish is heavily wounded. You feel sick. The rock fish closely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. You feel sick. The rock fish bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is severely wounded. You feel sick. You are no longer poisoned. The rock fish barely misses you. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. You shoot a sling bullet. The sling bullet hits the rock fish! The rock fish is heavily wounded. The rock fish bites you. * * * LOW HITPOINT WARNING * * * The rock fish closely misses you. x2 You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The rock fish closely misses you. The rock fish bites you but does no damage. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is almost dead. The rock fish bites you! You die... ############†#####+####...## #....................## #.....................# #.....................# #...............#####.. #...............# ##. #...............# ## #...............# # ######@F######### # #'F # .†. ..... ....... ......... ...?....... ............. You could see 2 rock fish. Vanquished Creatures 2 scorpions 2 iguanas (D:5) Natasha (D:2) 2 adders (D:5) An orc (D:4) 2 hobgoblins (D:4) A ball python (D:4) An endoplasm (D:4) A frilled lizard (D:2) 2 goblins 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:1 | You fall into a shaft and drop 1 floor! 83 | D:2 | Encountered Natasha 93 | D:2 | Killed Natasha 94 | D:2 | Reached skill level 4 in Ranged Weapons 94 | D:2 | Reached XP level 2. HP: 8/23 MP: 2/2 94 | D:2 | Reached XP level 3. HP: 9/28 MP: 3/3 388 | D:4 | Encountered a scorpion 396 | D:4 | Killed a scorpion 397 | D:4 | Reached XP level 4. HP: 19/34 MP: 4/4 501 | D:5 | Entered Level 5 of the Dungeon 507 | D:5 | Reached XP level 5. HP: 41/41 MP: 5/5 608 | D:5 | Reached skill level 5 in Ranged Weapons 691 | D:5 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_corners, hangedman_glass_teeth, darby_intimidation_tactics, uniq_robin, uniq_natasha D:3: minmay_angry_zag, layout_loops_ring, lemuel_round_altar, uniq_jessica, uniq_ijyb, uniq_grinder D:4: layout_basic, uniq_edmund D:5: lemuel_ice_spiral_2, layout_basic, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 | 5.1 Dodging | 2 3 | 3.0 Fighting | 3 | 3.3 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 28 | 80 || 108 Armour: Leather armour | 8 | 11 || 19 Dodge: Dodged | 6 | 16 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 715 | 646 | 69 | 0 | 495 | 5 | 143.0 | Dungeon | 715 | 646 | 69 | 0 | 495 | 5 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 330 daAuts D:5: 197 daAuts D:4: 120 daAuts D:1: 46 daAuts D:3: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+