Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 17267308300849648114 126 upsid the Shooter (level 5, -4/41 HPs) Began as a Coglin Hunter on July 16, 2026. Slain by a gnoll sergeant ... wielding a +0 trident (12 damage) ... on level 5 of the Dungeon. The game lasted 00:00:52 (333 turns). upsid the Shooter (Coglin Hunter) Turns: 333, Time: 00:00:52 Health: -4/41 AC: 3 Str: 11 XL: 5 Next: 9% Magic: 5/5 EV: 11 Int: 9 God: Gold: 10 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Eiko} rCold . . . (100%) c - +0 sling {Daichi} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eiko} c - a +0 sling (offhand) {Daichi} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 3.0 Fighting * Level 4.7 Ranged Weapons + Level 2.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 47% 1 Construct Spike Launche Frge 0% 2d3 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll hits you with a +0 flail. The gnoll sergeant hits you from afar with a +0 trident! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a stone staircase leading up here. The gnoll misses you. The gnoll sergeant hits you from afar with a +0 trident! You die... ...## . ....## .. ## ###.....## ...#.##........ .$............. .....)......# ...........# .....)....# ..#...ğğ@.# #......#.## #......### ####### You could see a gnoll sergeant and a gnoll. Vanquished Creatures An orc priest (D:4) Natasha (D:2) 3 gnolls (D:5) 2 adders A ribbon worm (D:4) 4 orcs (D:4) An endoplasm (D:1) 3 hobgoblins A quokka (D:2) 2 ball pythons (D:2) 2 bats 5 goblins A kobold (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 54 | D:2 | Encountered Natasha 57 | D:2 | Killed Natasha 58 | D:2 | Reached skill level 4 in Ranged Weapons 58 | D:2 | Reached XP level 2. HP: 13/23 MP: 2/2 58 | D:2 | Reached XP level 3. HP: 15/28 MP: 3/3 153 | D:2 | Found a faded altar of an unknown god. 187 | D:3 | Found a glowing golden altar of the Shining One. 192 | D:3 | Encountered Robin 212 | D:4 | Reached XP level 4. HP: 26/34 MP: 4/4 313 | D:5 | Entered Level 5 of the Dungeon 319 | D:5 | Encountered a gnoll sergeant 324 | D:5 | Reached XP level 5. HP: 41/41 MP: 5/5 333 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, hangedman_decor_push, minmay_misc_feat_alley, minmay_pentomino_z2, hangedman_decor_growths D:2: layout_rooms, basic_ecumenical_altar, uniq_natasha, uniq_terence D:3: layout_loops_corners, old_standard_altar, nicolae_tso_besieged_by_evil, serial_shops, shop, uniq_sigmund, uniq_robin D:4: layout_rooms, gammafunk_temple_overflow_elements, minmay_temple_entry_overgrown, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, kennysheep_generic_room_5, minmay_misc_feat_roman D:5: minmay_recursive_quarters, layout_cave_pools, nicolae_yredelemnul_columnar_basalt, serial_shops, shop, minmay_misc_feat_four_crosses, amcnicky_mini_corridor_feature Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.7 Dodging | 2 | 2.7 Fighting | 3 | 3.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 60 | 80 || 140 Armour: Leather armour | 3 | 8 || 11 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 351 | 0 | 0 | 193 | 5 | 70.2 | Dungeon | 351 | 351 | 0 | 0 | 193 | 5 | 70.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 138 daAuts D:4: 117 daAuts D:1: 49 daAuts D:5: 24 daAuts D:3: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+