Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 5101232994875683700 494 upsid the Shooter (level 7, 0/54 HPs) Began as a Coglin Hunter on July 16, 2026. Slain by a gnoll bouda ... wielding a +2 whip of electrocution (17 damage) ... on level 4 of the Dungeon. The game lasted 00:01:32 (970 turns). upsid the Shooter (Coglin Hunter) Turns: 970, Time: 00:01:32 Health: 0/54 AC: 3 Str: 11 XL: 7 Next: 15% Magic: 7/7 EV: 12 Int: 8 God: Gold: 55 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Cipactli} rCold . . . (100%) c - +0 sling {Titus} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: weakened, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Cipactli} c - a +0 sling (offhand) {Titus} Armour b - a +0 leather armour (worn) Wands b - a wand of quicksilver (8) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fog {unknown} Potions d - a potion of magic {unknown} f - 2 potions of moonshine {unknown} j - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: + Level 4.0 Fighting * Level 6.0 Ranged Weapons + Level 3.6 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Teleport Other Tloc 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll hits you from afar with a +0 halberd! The gnoll bouda hits you with a +2 whip of electrocution! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. The gnoll bouda barely misses you. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +2 whip of electrocution. You are electrocuted! You die... ##.# ##.......# #.......... ##.# ##......### #.##.##.### ##.# #.........## #.##.##.# ...#####.#######..# #.##^...# ####.....# #..#####.#####.# # #.###.# #..)..<..#####.# # #.# #.# #..####........# # #.###.# #..# #.######## #..##.# #@.# #...# ##.##.# #ğ.# ###.# #.##.. ...######.### #.#### ######.......# #.# #..##)#.# #.# #..##.#.# #.# #..#..#.# ##.# #..#.##.# #..# #..#.##.# You could see a gnoll bouda. Vanquished Creatures 2 ogres (D:4) A scorpion (D:4) A bombardier beetle (D:4) 2 orc priests (D:4) A hound (D:4) 2 clockroaches (D:4) 2 orc wizards (D:4) A gnoll (D:5) An adder (D:2) A shadow imp (D:4) 2 ribbon worms (D:2) 2 orcs (D:4) An endoplasm (D:4) A hobgoblin (D:4) 2 quokkas (D:4) 4 ball pythons A frilled lizard (D:2) 3 goblins 3 kobolds 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:2 | Reached XP level 2. HP: 19/22 MP: 2/2 97 | D:3 | Reached skill level 4 in Ranged Weapons 154 | D:4 | Encountered an ogre 163 | D:4 | Killed an ogre 164 | D:4 | Reached XP level 3. HP: 8/28 MP: 3/3 164 | D:4 | Reached XP level 4. HP: 10/34 MP: 4/4 390 | D:4 | Reached XP level 5. HP: 22/41 MP: 5/5 428 | D:4 | Reached skill level 5 in Ranged Weapons 465 | D:4 | Reached XP level 6. HP: 45/47 MP: 6/6 724 | D:4 | Reached XP level 7. HP: 53/53 MP: 7/7 962 | D:5 | Entered Level 5 of the Dungeon 967 | D:5 | Reached skill level 6 in Ranged Weapons 970 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, shapermc_ecumenical_altar_gd, ebering_dispersal_statue_hall D:2: layout_rooms D:3: layout_loops_ring D:4: layout_loops_cross, nicolae_ossuary_entry_false_entrances D:5: layout_cave_pods, gammafunk_temple_overflow_forgotten, index_necropolis_entry_open_halls, nicolae_grassy_gnolls Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.6 Ranged Weapons | 4 5 6 | 6.0 Fighting | 3 4 | 4.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 68 | 110 | 42 || 220 Armour: Leather armour | 2 | 7 | 9 || 18 Dodge: Dodged | 5 | 10 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 994 | 976 | 18 | 0 | 754 | 5 | 198.8 | Dungeon | 994 | 976 | 18 | 0 | 754 | 5 | 198.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 838 daAuts D:2: 72 daAuts D:3: 57 daAuts D:1: 17 daAuts D:5: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+