Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 4294855715168586280 430 upsid the Shooter (level 6, -4/48 HPs) Began as a Coglin Hunter on July 16, 2026. Slain by a burial acolyte ... wielding a +0 dagger (6 damage) ... in an ossuary. The game lasted 00:01:39 (946 turns). upsid the Shooter (Coglin Hunter) Turns: 946, Time: 00:01:39 Health: -4/48 AC: 3 Str: 11 XL: 6 Next: 99% Magic: 6/6 EV: 12 Int: 8 God: Gold: 12 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Umi} rCold . . . (100%) c - +0 sling {Yejun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 12 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Umi} c - a +0 sling (offhand) {Yejun} Armour b - a +0 leather armour (worn) d - an orb of attunement Wands p - a wand of polymorph (3) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} Potions d - a potion of attraction {unknown} f - a potion of berserk rage {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting * Level 5.8 Ranged Weapons + Level 3.5 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your life force is offered up. * * * LOW HITPOINT WARNING * * * The burial acolyte is healed. Fire: a) +2 sling {Umi} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the burial acolyte. You shoot a sling bullet. The sling bullet completely misses the burial acolyte. Fire: a) +2 sling {Umi} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is moderately wounded. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is moderately wounded. You shoot a sling bullet. The sling bullet hits the burial acolyte but does no damage. The burial acolyte is moderately wounded. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the burial acolyte. You shoot a sling bullet. The sling bullet closely misses the burial acolyte. The burial acolyte misses you. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is almost dead. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is almost dead. The burial acolyte hits you with a +0 dagger. You die... ################### .#...#....'...#...# .#...#....#ψ..'...# .'...ψb...#...#...# #################ψ# b# #.@.# b# #...# .# #...# b# #...# ## ###'# b# #...# b# #...# .# #...# .# #...# You could see a burial acolyte. Vanquished Creatures Sigmund (D:2) 7 water moccasin zombies (Ossuary) A crocodile zombie (Ossuary) A mummy (D:4) 2 adders (D:2) 3 adder zombies (Ossuary) 9 gnoll zombies (Ossuary) A hobgoblin (D:3) A ball python (D:3) A bat (D:2) 2 goblins (D:1) 4 jackal zombies (Ossuary) 2 kobolds (D:2) An orc zombie (Ossuary) A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:2 | Encountered Sigmund 136 | D:2 | Killed Sigmund 137 | D:2 | Reached skill level 4 in Ranged Weapons 137 | D:2 | Reached XP level 2. HP: 13/24 MP: 2/2 137 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 137 | D:2 | Reached XP level 4. HP: 19/35 MP: 4/4 137 | D:2 | Reached XP level 5. HP: 22/41 MP: 5/5 323 | D:2 | Reached skill level 5 in Ranged Weapons 476 | D:4 | Found a sand-covered staircase. 487 | Ossuary | Entered an ossuary 530 | Ossuary | Reached XP level 6. HP: 19/47 MP: 6/6 941 | Ossuary | HP: 1/48 [burial acolyte/a malign offering (6)] 946 | Ossuary | Slain by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, minmay_hexomino_c4 D:2: layout_basic, nicolae_hexahallways, minmay_misc_feat_nine_boxes, minmay_misc_feat_doors, minmay_fractal_squares_5, uniq_sigmund, uniq_terence D:3: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, minmay_lizard_king D:4: layout_basic, gup_ossuary_entry_pyramid, nicolae_shop_self_help, uniq_natasha Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.9 Ranged Weapons | 4 5 | 5.8 Dodging | 2 3 | 3.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 18 | 214 || 232 Read: Butterflies | | 1 || 1 Armour: Leather armour | 3 | 46 || 49 Dodge: Dodged | | 43 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 969 | 945 | 24 | 13 | 714 | 5 | 193.8 | Dungeon | 495 | 471 | 24 | 0 | 391 | 4 | 123.8 | Ossuary | 474 | 474 | 0 | 13 | 323 | 1 | 474.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 474 daAuts D:2: 315 daAuts D:1: 130 daAuts D:4: 29 daAuts D:3: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+