Dungeon Crawl Stone Soup version 0.35-a0-708-gb16d0a8e14 (webtiles) character file. Game seed: 7784118103772809754 34 upsid the Vexing (level 3, -2/26 HPs) Began as a Coglin Hexslinger on July 16, 2026. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:40 (801 turns). upsid the Vexing (Coglin Hexslinger) Turns: 801, Time: 00:01:41 Health: -2/26 AC: 11 Str: 8 XL: 3 Next: 31% Magic: 5/5 EV: -6 Int: 12 God: Gold: 68 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling {Akihito} rCold . . . (100%) c - -2 sling {Zayda} rNeg . . . (100%) f - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will +.... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -25), vertiginous, enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Akihito} c - a -2 sling (offhand) {Zayda} Missiles b - 3 atropa-tipped darts d - a throwing net g - 3 large rocks Armour e - a +0 pair of boots (worn) f - a +0 plate armour (worn) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} m - a scroll of revelation {unknown} Potions k - a potion of mutation {unknown} l - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: + Level 1.4 Fighting * Level 2.3 Ranged Weapons + Level 0.6 Armour + Level 2.1 Dodging + Level 1.3 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 100% 2 Inner Flame Hex/Fire 5% N/A 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Sigil of Binding Hex 7% N/A 100% 3 Cause Fear Hex 3% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the goblin! You feel sick. You are no longer poisoned. You hear a shout! Robin roars a battlecry! The goblin goes into a battle-frenzy! The goblin hits you but does no damage. You are poisoned. Robin throws the goblin at you! You hear a shout! x2 You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet closely misses Robin. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits Robin. Robin is severely wounded. You feel very sick. The goblin hits you but does no damage. You are more poisoned. The goblin hits you but does no damage. The goblin hits you with a +2 dagger of venom. The goblin hits you but does no damage. Robin throws the goblin at you! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel very sick. You encounter a hobgoblin. The goblin hits you but does no damage. x2 You are more poisoned. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you but does no damage. x2 You are more poisoned. Robin hits you but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... #... .... #.##### #.#.....### #.#.......# ### #.#.###.#.# #<# ######.#.###.#.# #.# g.....>#gg...#.# #=# #.g...#@#####.######.## ##.)...#g#..##.#....#..# .g.g..))g#..##.#.##.##.# ######.###..##.#.##.##.# #. #..##.#..#<##.# #. #..##....#.##># #. #..........##.# #. ##.##.#..####.## #. #....#......... You could see Robin, a hobgoblin (strong) and 2 goblins. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 4 hobgoblins 3 ball pythons (D:1) A bat (D:1) 5 endoplasms (D:1) 2 frilled lizards (D:1) 5 goblins (D:2) 4 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 137 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 317 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 790 | D:2 | Encountered Robin 801 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, serial_bayou, serial_bayou_lagoon_b, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_pond_e, corexii_leaking_fountain, grunt_decor_arrowhead D:2: cheibrodos_greedy_goblins, layout_basic, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.1 Fighting | | 1.4 Armour | | 0.6 Spellcasting | | 1.3 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 118 Drink: Enlightenment || 1 Moonshine || 1 Magic || 1 Armour: Plate armour || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 889 | 803 | 86 | 0 | 597 | 2 | 444.5 | Dungeon | 889 | 803 | 86 | 0 | 597 | 2 | 444.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 212 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+