upsid Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, 19, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, 42, D:2) a +0 hammer (26, 35, D:2) a +0 dagger (31, -6, D:2) a +0 leather armour (32, 29, D:2) a jackal skeleton (34, 32, D:2) 3 large rocks (36, 30, D:2) a bat skeleton a hobgoblin skeleton (37, -3, D:2) a +0 hand axe a +0 dagger a +0 leather armour an orc skeleton (38, -5, D:2) a rat skeleton (38, -3, D:2) a +0 club an orc skeleton (38, -2, D:2) an orc skeleton (43, 31, D:2) a +0 club (43, 37, D:2) 2 poisoned darts (54, 0, D:2) a +0 mace (54, 1, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon [Shop] Vimnoc's One-of-a-Kind Rings the ring "Qampidd" {*Slow rC+++ rN+ Dex-3 Slay+4} (703 gold) [ring of slaying] *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of dexterity (unknown) (150 gold) a +7 ring of slaying (unknown) (1035 gold) a +7 ring of evasion (unknown) (660 gold) the ring "Bexuch" {rElec Will- rCorr Int+2 Slay+3} (466 gold) [ring of resist corrosion] rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Duekiddi" {rF+ SInv Clar} (430 gold) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. (1, 0, D:3) a ball python corpse (skeletalised by now) (5, 13, D:3) a +0 club (8, 1, D:3) a spore talisman (12, 17, D:3) a +0 robe (16, 20, D:3) a +0 short sword 5 stones (28, 6, D:3) a +0 dagger 5 stones a +0 ring mail (30, 19, D:3) a +0 whip a +0 flail an adder corpse (skeletalised by now) (31, 19, D:3) a +0 whip a +0 spear a +0 hand axe a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -16, D:3) a hive talisman (38, -11, D:3) a quokka corpse (41, 8, D:3) an iguana corpse (skeletalised by now) (42, 8, D:3) 5 datura-tipped darts a kobold corpse (skeletalised by now) (48, -15, D:3) a +0 war axe a +0 leather armour the felid corpse of Natasha a hobgoblin corpse (48, 2, D:3) a +0 club a goblin corpse a quokka corpse (49, 2, D:3) a kobold corpse (58, -14, D:3) a potion of mutation Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, -11, D:4) 17 gold pieces (9, 4, D:4) a +0 flail (11, -18, D:4) a +0 dagger (15, -25, D:4) a +0 short sword (21, -22, D:4) a +0 dagger Level 5 of the Dungeon (13, 8, D:5) a parchment of Poisonous Vapours (17, 0, D:5) 14 gold pieces the Ecumenical Temple