upsid Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 38, D:1) a ball python corpse (skeletalised by now) (3, 5, D:1) a +0 hand axe (14, -6, D:1) a +0 hand axe (18, -5, D:1) a +0 dagger (19, -10, D:1) a +0 ring mail (20, 30, D:1) a +0 hand axe (22, -3, D:1) a +0 club a goblin skeleton (24, 12, D:1) a rat corpse (skeletalised by now) (24, 29, D:1) 6 curare-tipped darts (30, 20, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (44, 22, D:1) a ball python corpse (skeletalised by now) (45, 7, D:1) a ball python corpse (skeletalised by now) (45, 45, D:1) a hobgoblin corpse (skeletalised by now) (47, 20, D:1) a bat corpse (skeletalised by now) (50, 1, D:1) a rat skeleton (50, 16, D:1) a bat corpse (skeletalised by now) (55, 13, D:1) a +0 ring mail (61, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 2, D:2) a parchment of Call Imp (2, 8, D:2) a +0 spear (5, 13, D:2) 2 poisoned darts a hobgoblin corpse (21, 14, D:2) a +0 dagger a goblin corpse (22, 15, D:2) 2 poisoned darts (33, 6, D:2) a +2 animal skin a +0 club a +0 club a +0 whip a goblin corpse a hobgoblin corpse a goblin corpse (34, 6, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (35, -18, D:2) a jackal corpse (skeletalised by now) (35, -17, D:2) a jackal corpse (skeletalised by now) (35, 6, D:2) a +0 club a +0 club a goblin corpse (36, -18, D:2) a +0 war axe