upsid Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 16, D:1) a +0 leather armour (19, 22, D:1) a quokka corpse (skeletalised by now) (20, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (20, 22, D:1) a +0 dagger (21, 4, D:1) a +0 dagger (21, 27, D:1) a +0 sling (22, 6, D:1) a +0 short sword (29, 7, D:1) a +0 short sword (30, 6, D:1) a +0 hand axe (32, 10, D:1) a +0 ring mail (33, -15, D:1) an inkwell talisman (36, -7, D:1) a +0 club (37, 4, D:1) a +0 flail (40, 13, D:1) a +0 dagger a goblin skeleton (44, 7, D:1) a bat skeleton (45, -2, D:1) a rat corpse (skeletalised by now) (46, 4, D:1) a +0 dagger a stone (60, -19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (8, -8, D:2) the felid corpse of Natasha (skeletalised by now) (13, 13, D:2) a quokka skeleton (13, 33, D:2) an adder corpse (15, 15, D:2) the felid corpse of Natasha (16, 24, D:2) a +0 short sword a kobold skeleton (18, 25, D:2) a +0 club (19, 25, D:2) a ball python skeleton (29, 8, D:2) a +0 short sword 5 stones a +0 club a kobold skeleton (29, 9, D:2) a rat skeleton (48, 12, D:2) a rat corpse (skeletalised by now) (52, -2, D:2) a +0 scale mail (53, -2, D:2) a +0 dagger