upsid Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, 22, D:1) a +0 dagger (8, -11, D:1) a +0 robe (15, 33, D:1) a hobgoblin corpse (skeletalised by now) (18, -8, D:1) a quill talisman (20, 4, D:1) a +0 short sword 3 stones a kobold skeleton (20, 8, D:1) a +0 sling (21, 2, D:1) a +0 club a goblin skeleton (28, 15, D:1) a +0 club (31, -9, D:1) a +0 club a goblin skeleton (33, 33, D:1) 5 poisoned darts (36, -8, D:1) a frilled lizard skeleton (41, -4, D:1) a +0 dagger (41, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 9, D:1) a frilled lizard skeleton (42, 28, D:1) a +0 whip (44, 13, D:1) a +0 leather armour (49, -2, D:1) a +0 short sword 3 stones a kobold skeleton (49, 18, D:1) a +0 short sword (52, -10, D:1) a +0 dagger (52, 19, D:1) 9 stones (54, -2, D:1) a jackal corpse (skeletalised by now) (54, 33, D:1) a +0 war axe Level 2 of the Dungeon [Shop] Syfeneola's Armour Shop a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +3 plate armour of fire resistance (440 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +2 scale mail of cold resistance (231 gold) a +0 chain mail (66 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (519 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 ring mail (44 gold) a +0 tower shield (88 gold) (3, -22, D:2) an orb of mesmerism (10, -2, D:2) a hobgoblin skeleton (10, 12, D:2) 5 poisoned darts (12, 13, D:2) a +0 spear (15, -11, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (18, 4, D:2) a +0 falchion (20, 5, D:2) a +0 short sword (22, 5, D:2) a rat skeleton (22, 7, D:2) a bat skeleton (22, 14, D:2) a bat skeleton (28, -15, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (33, 5, D:2) a quokka skeleton (38, -31, D:2) a jackal skeleton (38, 5, D:2) a +0 whip (39, -31, D:2) a jackal skeleton (42, -21, D:2) a +0 buckler (48, -25, D:2) a +0 club Level 3 of the Dungeon (2, 7, D:3) a gold piece (3, 7, D:3) a gold piece (4, 8, D:3) a gold piece