Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 4426493328587691073 107 upsid the Trooper (level 4, -5/35 HPs) Began as a Demonspawn Fighter on May 19, 2026. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1238 turns). upsid the Trooper (Demonspawn Fighter) Turns: 1238, Time: 00:02:22 Health: -5/35 AC: 14 Str: 19 XL: 4 Next: 57% Magic: 4/4 EV: 6 Int: 8 God: Gold: 150 SH: 4 Dex: 12 Spells: 3/3 levels left rFire . . . (100%) a - +1 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) h - +2 chain mail {Death} rPois . (100%) (no helmet) rElec . (100%) e - +1 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Armour c - a +0 buckler (worn) d - a scarf of harm e - a +1 cloak (worn) f - a +0 pair of boots (worn) h - a +2 chain mail of death (worn) Jewellery g - an amulet of wildshape Scrolls i - 2 scrolls of identify t - a scroll of teleportation Potions m - 2 potions of might e - a potion of enlightenment d - a potion of attraction {unknown} f - 2 potions of lignification {unknown} Skills: + Level 3.5 Fighting + Level 3.3 Axes + Level 3.2 Armour + Level 0.2 Dodging + Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 99% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Scorch Fire 0% 2d5 100% 2 Stone Arrow Conj/Erth 0% 3d7 100% 3 Dispel Undead Necr 0% 3d6 96% 4 Airstrike Air 0% 2d(0-16) 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain power by taking damage. Message History You see here a +0 flail. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you but does no damage. You slash the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 halberd. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 halberd! The gnoll hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. x2 You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. x2; The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! You die... ###.#########.##.# #.# #.##.# #.# #.##.###### #.# #.........# #.##### ####.####.# #.....# #.# #####.# #.# #.# #.# #.# #.# #@# #.# #.# #j# #.# #.# #j# #.# #.# ..# #.# #.# ##########.####.# .............## ############... #... #.## You could see 2 gnolls. Vanquished Creatures Terence (D:2) 2 adders (D:2) A gnoll (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 3 endoplasms (D:1) 6 hobgoblins (D:1) 7 jackals (D:1) 2 quokkas 6 ball pythons 3 bats 2 frilled lizards 10 goblins 3 kobolds 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 43 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 43 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 386 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 976 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 976 | D:2 | Reached XP level 4. HP: 25/35 MP: 4/4 1029 | D:2 | Encountered Terence 1042 | D:2 | Killed Terence 1238 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, minmay_nonomino_d4 D:2: layout_loops_ring, serial_bayou_pond_c, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 | 3.3 Armour | 3 | 3.2 Shields | 3 | 3.0 Fighting | | 3.5 Dodging | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 103 | 25 || 128 Melee: War axe | 150 | 28 || 178 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Armour: Scale mail | 124 | 15 || 139 Chain mail | | 18 || 18 Dodge: Dodged | 56 | 13 || 69 Block: Buckler | 37 | 5 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1293 | 1268 | 25 | 0 | 907 | 2 | 646.5 | Dungeon | 1293 | 1268 | 25 | 0 | 907 | 2 | 646.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 608 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+