Dungeon Sprint DCSS version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 10195672695338962233 0 unreal the Chiller (level 1, -4/16 HPs) Began as an Oni Ice Elementalist on Aug 28, 2024. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (16 turns). unreal the Chiller (Oni Ice Elementalist) Turns: 16, Time: 00:00:20 Health: -4/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/3 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls l - a scroll of blinking Potions e - a potion of haste h - a potion of heal wounds q - a potion of curing z - 3 potions of magic S - a potion of berserk rage Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level A - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of paralysis (moderately wounded) You freeze Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You completely miss Ijyb. Your headbutt misses Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You shrug off the repeated paralysis! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. You resist with significant effort. You closely miss Ijyb. Your headbutt misses Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You can move again. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | unreal the Oni Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed Ijyb 4 | D | Paralysed by Ijyb for 2 turns 11 | D | Paralysed by Ijyb for 5 turns 16 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Freeze || 3 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts