Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 2730546208180025255 12 un1615 the Vexing (level 2, -2/21 HPs) Began as a Formicid Hexslinger on Sept 30, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (378 turns). un1615 the Vexing (Formicid Hexslinger) Turns: 378, Time: 00:00:20 Health: -2/21 AC: 2 Str: 12 XL: 2 Next: 45% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of noise {unknown} d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of identify {unknown} Potions f - a potion of curing {unknown} j - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting * Level 2.2 Ranged Weapons + Level 1.9 Dodging + Level 1.3 Spellcasting * Level 3.9 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 9% 2 Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal closely misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. You die... #..#.....#....#..######..#..# # ##.#.....#....#..######..#..# # #.#..>..#....#.......#.....# # ##.'.....#....#######.#..##.# # ##.#.....#....# #.#..##.# # ##.############### #.#..##.# # ##.# #.# #.#..##.# # ##.### #.# #....##.##### #...#### #@# #............ ####....# #h# #..#.##.##### # ####.# #†# #...#.##.# #.# #.###..##.##.# #.### ####.#....##.##.# #...###......##.##.##.# ###..##.##........†##.# ####.##.#######.#####.# #....##.# .. ..# You could see a jackal. Vanquished Creatures 3 jackals (D:1) 4 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Encountered a bullfrog 10 | D:1 | Encountered a bullfrog 16 | D:1 | Encountered a yak 303 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 377 | D:1 | HP: 1/21 [jackal (1)] 378 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic, grunt_decor_junction Action || total ---------------------------++------- Fire: Sling || 35 Armour: Robe || 33 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 390 | 0 | 47 | 266 | 1 | 390.0 | Dungeon | 390 | 390 | 0 | 47 | 266 | 1 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 390 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+