Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 7807396763849145434 43 un1615 the Vexing (level 3, -5/26 HPs) Began as a Formicid Hexslinger on Sept 30, 2026. Slain by Terence ... wielding a +0 short sword (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (815 turns). un1615 the Vexing (Formicid Hexslinger) Turns: 815, Time: 00:00:41 Health: -5/26 AC: 2 Str: 12 XL: 3 Next: 82% Magic: 4/5 EV: 11 Int: 12 God: Gold: 86 SH: 5 Dex: 18 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: reflection @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of reflection (worn) Scrolls p - a scroll of poison c - 2 scrolls of blinking {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} k - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} Skills: + Level 1.5 Fighting * Level 2.6 Ranged Weapons + Level 2.0 Dodging + Level 1.4 Spellcasting * Level 4.1 Hexes + Level 1.5 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 16% 3 Tukima's Dance Hex 10% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 5% N/A 45% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Eringya's Surprising Cr Summ 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jinxing sprites lose interest in you. Terence hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Terence screams, "Your supposed skill won't protect you!" Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet barely misses Terence. Terence seems less drained. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You block Terence's attack. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 short sword! You die... Terence says, "And stay out!" #.# . #$# #) #.# .. #.# ###. ... ..?..##.##### #..@.....# #####@# #####.....# ##.....##### #..##### #.## #.# ##### #.# #...# ######.###.#.##### ................... You could see Terence. Vanquished Creatures Jessica (D:2) 3 endoplasms 3 hobgoblins 4 jackals (D:1) A ball python (D:2) 2 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 40 | D:1 | Found a faded altar of an unknown god. 247 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 558 | D:2 | Encountered Jessica 561 | D:2 | Killed Jessica 562 | D:2 | Reached skill level 4 in Hexes 562 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/5 795 | D:2 | Encountered Terence 800 | D:2 | Learned a level 2 spell: Jinxbite 815 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_arch_garden, hangedman_abyss_or_decor_stabs D:2: layout_basic, interstate_on_off, kennysheep_big_empty_room, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Hexes | 4 | 4.1 Fighting | | 1.5 Ranged Weapons | | 2.6 Spellcasting | | 1.4 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 51 Cast: Jinxbite || 1 Armour: Robe || 14 Dodge: Dodged || 26 Block: Other || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 830 | 807 | 23 | 0 | 666 | 2 | 415.0 | Dungeon | 830 | 807 | 23 | 0 | 666 | 2 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 548 daAuts D:2: 282 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+