un1615 Level 1 of the Dungeon (0, 0, D:1) a parchment of Sigil of Binding (4, -2, D:1) a +0 mace (4, 15, D:1) a hobgoblin corpse (skeletalised by now) (9, -1, D:1) a +0 short sword 5 stones (11, 8, D:1) a rat corpse (skeletalised by now) (11, 9, D:1) a +0 dagger (13, 29, D:1) a quokka corpse (skeletalised by now) (14, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 9, D:1) a +0 club a goblin skeleton (20, 30, D:1) a +0 dagger (22, 20, D:1) a hobgoblin corpse (skeletalised by now) (26, -5, D:1) a +1 devious dagger 3 stones (27, -5, D:1) a bat corpse (27, 34, D:1) a rat corpse (skeletalised by now) (39, -13, D:1) 3 javelins (44, -1, D:1) a +0 scale mail (44, 0, D:1) a ball python skeleton (44, 17, D:1) a +0 chain mail (45, 2, D:1) a +0 dagger (45, 23, D:1) an orb of mayhem (45, 26, D:1) a +0 club a +0 spear (46, 1, D:1) a rat skeleton (48, -3, D:1) a +0 barding (57, 4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds