Dungeon Crawl Stone Soup version 0.35-a0-1091-g489da788aa (webtiles) character file. Game seed: 1603189537763131427 32 un1615 the Vexing (level 3, -3/26 HPs) Began as a Barachi Hexslinger on Sept 28, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1117 turns). un1615 the Vexing (Barachi Hexslinger) Turns: 1117, Time: 00:00:47 Health: -3/26 AC: 5 Str: 8 XL: 3 Next: 25% Magic: 5/5 EV: 11 Int: 17 God: Gold: 75 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, unable to hop, glowing, slow A: amphibious, frog-like legs 1, +LOS, hooves 1, horns 1, clever 1 a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 2 throwing nets Armour b - a +0 robe (worn) c - a +2 pair of boots (worn) Jewellery e - a ring of wizardry Wands a - a wand of flame (16) Scrolls p - a scroll of poison c - 2 scrolls of amnesia {unknown} d - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} Potions f - a potion of enlightenment {unknown} Skills: + Level 1.5 Fighting * Level 2.4 Ranged Weapons + Level 2.4 Dodging + Level 1.4 Spellcasting * Level 3.7 Hexes + Level 1.5 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 7% 2 Sigil of Binding Hex 13% N/A 13% 3 Poisonous Vapours Alch/Air 4% 1d1 21% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Blink Tloc 2% N/A 30% 2 Cause Fear Hex 6% N/A 41% 4 Swiftness Air 1% N/A 52% 3 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Curse of Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You have large cloven feet. You have a pair of small horns on your head. Your mind is acute. (Int +4, Str/Dex -1) Message History The liquid fire burns you! The bombardier beetle barely misses you. You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The liquid fire burns you! You shoot a sling bullet. The sling bullet barely misses the bombardier beetle. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle bites you but does no damage. Hop to where? Press: ? - help, Dir - move target You shake off some of the fire as you move. Boing! The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! You shoot a sling bullet. The sling bullet closely misses the bombardier beetle. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! Your feet thicken and deform. You feel clever. The liquid fire burns you! You die... #.# ##...## #.# ..# ##+## #.# ### #.# #.# # ########.# #.# # #........##### .# # #.##.........# # #.##.#..>..#.# #####.##.##...##.######## .........##.....@..^..... #####.##.†...###B######## #.##.##.## #.# #.##.##.# #.# #........ ..# ######### ### You could see a bombardier beetle. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 4 hobgoblins A quokka (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 5 goblins (D:1) 4 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 140 | D:1 | Found a faded altar of an unknown god. 199 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 935 | D:2 | Reached XP level 3. HP: 6/26 MP: 5/5 1116 | D:2 | HP: 1/26 [burnt (8)] 1117 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1117 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1117 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1117 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, hellmonk_ecumenical_altar_crossroads, minmay_unequal D:2: layout_loops_corners, uniq_sigmund Action || total ---------------------------++------- Fire: Sling || 63 Ability: Hop || 1 Drink: Mutation || 1 Armour: Robe || 13 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1317 | 1284 | 33 | 81 | 1053 | 2 | 658.5 | Dungeon | 1317 | 1284 | 33 | 81 | 1053 | 2 | 658.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:2: 218 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+