Dungeon Crawl Stone Soup version 0.35-a0-1087-ga6e2927525 (webtiles) character file. Game seed: 2160260135363359970 0 un1615 the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Sept 26, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (61 turns). un1615 the Vexing (Barachi Hexslinger) Turns: 61, Time: 00:00:13 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) c - orb {Mayhem} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: mayhem @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - an orb of mayhem (worn) Scrolls p - a scroll of poison Potions d - a potion of lignification {unknown} Skills: + Level 1.2 Fighting * Level 2.0 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The frilled lizard is heavily wounded. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! You see here an orb of mayhem. c - an orb of mayhem You start putting on your armour. You continue putting on your orb of mayhem. x5 You finish putting on your orb of mayhem. There is an entrance to Pomo's General Store here. d - a dark potion You encounter a gnoll. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. You die... .....#. ### # ....#.... ... ..... .. ...####......### . ........ .... ..##.........# .........#...# # ......!..ğ...#.# ##...#.#@#####.# ...............# .....#.#......## ... +.#......# . # #......# #......# #......# #####......# .............## You could see a gnoll. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | un1615 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 13 | D:1 | Found Pomo's General Store. 61 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, serial_shops, nicolae_shopburst, nicolae_shop_stone, nicolae_shop's_first_dollar Action || total ---------------------------++------- Fire: Sling || 10 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 41 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 41 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+